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January 13th, 2021, 00:34
The Baldur's Gate franchise - A history of its development (PART ONE)

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The Baldur's Gate franchise - A history of its development (PART TWO)

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This two part series will detail the history and development of the Baldur's Gate franchise, all the way from the first to the third. This first video starts off with the first two games.
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January 13th, 2021, 00:38
Ultima Underworld-inspired Monomyth is coming to Kickstarter

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A short update on what's been happening with the development of Monomyth.
Alaloth: Champions of The Four Kingdoms Development Update - Animations
Alaloth has a very complex combat system which is a key part of its gameplay, so the combat animations had to be both functional and impressive. We chose Alaloth’s fighting styles and their animation after a long period of study and comparison together with our tech-animation department and designers. We wanted Alaloth’s combat system to be as spectacular as possible. The system we settled on allows you to choose from and improve 5 different fighting styles, all with their own unique animations—one-handed, one-handed + shield, two-handed, dual wielding, and polearms.
Grim Dawn Grim Misadventure #175 - A Look Back at 2020
A Happy New Year and a Grim Misadventure for you! Grim Dawn is going to be five years old this year, how surreal is that?

To say that 2020 was a weird year would be an understatement. For many, it was a devastating period filled with hardships as the human race endures a once a century pandemic. We hope that Grim Dawn could bring you some solace in trying times, a small bright spot in a dark year.

Let us take a moment to reflect upon how Grim Dawn grew over the last year. In 2020, Grim Dawn had a total of 8 patches, three of which were major content and feature updates. New options to farm loot were introduced alongside dozens of new items. Hundreds of balance changes gave rise to new viable playstyles and gave old ones a chance to shine again.
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January 13th, 2021, 00:45
Originally Posted by Couchpotato View Post
Ultima Underworld-inspired Monomyth is coming to Kickstarter
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Hey, looks good!
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January 13th, 2021, 00:51
So did Underworld Ascendant until they actually released it!!!!
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If God said it, then that settles it!!

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January 13th, 2021, 03:27
Originally Posted by Corwin View Post
So did Underworld Ascendant until they actually released it!!!!
Yeah, right! But that doesn't mean every game will fail. Right?
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January 13th, 2021, 05:38
Originally Posted by Couchpotato View Post
So I started playing Dragon Age: Inquisition in 2021

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Really stretching the definition of "news" here, Couch.
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January 13th, 2021, 05:46
Originally Posted by JFarrell71 View Post
Really stretching the definition of "news" here, Couch.
Nah I have tags on the bottom of the forum.
interviews, mods, previews, reviews, videos
Video is basically a late review. Anyway my thread.
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"Life is not always black and white, it's a million shades of grey. Remember this the next time you judge someone based on their religion, political party, or personal beliefs" - Couchpotato
Last edited by Couchpotato; Yesterday at 02:43.
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January 13th, 2021, 06:06
So I started playing Dragon Age: Inquisition in 2021

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Legends of Ellaria - Chapter 1 - Major fixes and Optimizations
Good day Ellarians! It's been a busy time for us during the holidays, as we've processed your feedback about the new version. We're glad to announce that in the past two weeks, we've added much-desired features and fixes to Legends of Ellaria
Wigmund - Release Date, Controlls & Controller Support
Hello! Due to the support for the controller we have decided to postpone the launch for about a month.

As we have previously stated, our game features an unique type of real-time combat with fast-paced skill (control) based strikes. Each action requires your input and be sure that it will not give you an easy time! But don't worry, there are also difficulty levels for players who are more into the story or exploration part of the game rather than into the combat part.
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January 13th, 2021, 16:28
Shacknews Best Strategy Game of 2020 - Wasteland 3

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Corven - Path of Redemption - December 2020 / January 2021 Update
HAPPY NEW YEAR!!!

Let's hope 2021 is way better than 2020. I am ready to get out of this episode of the Twilight Zone.
Demo Version 1.3

1.3, the final demo before the Alpha of the game is now ready for download. There aren't any massive changes, mostly some polishing.
Changelog for 1.3:
  • combat music will not play anymore after you ran away from an enemy
  • adjusted melee combat distance
  • made melee attack animations and cooldowns slightly shorter to make melee combat feel more responsive
  • fixed bug which prevented you from engaging 2 or more enemies at once
  • fixed bug which prevented you to re-engage enemy you escaped from previously
  • added Margaretha, Arlec and Lava Crawler Portraits
  • some landscape modifications
Ubisoft Is Working On An Open World Star Wars Game - Techraptor
Ubisoft is working on an open-world Star Wars game. It'll be developed by Ubisoft-owned The Division developer Massive Entertainment and will be a partnership between Ubisoft and Lucasfilm Games.

What do we know about the Star Wars open-world game?

Right now, not much is known about this new project. According to Wired, the game is still very early on in development. The Division 2 and The Crew director Julian Gerighty will be the Star Wars open-world game's creative director, and the game will run on Ubisoft's proprietary Snowdrop engine. Wired also says Massive Entertainment is currently recruiting employees to work on the project. Other than this, we don't know too much about Ubisoft's upcoming open-world Star Wars game, including what kind of gameplay it'll have or where (and when) it'll take place in the Star Wars universe.
Lords of the Fallen 2 Logo Revealed - Official Logo
We're very pleased to finally reveal the logo of-LordsoftheFallen2, officially our largest project to date. The upcoming sequel moves the franchise to dark fantasy, and introduces a fully revised & more challenging combat system.
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Yesterday, 02:34
Hogwarts Legacy is delayed to 2022 - RPS
Don’t start packing your trunk just yet, wizard wannabes. Hogwarts Legacy won’t make it for this year after all. After years of rumors, Warner Bros. finally announced the big open world wizards game near the end of 2020 with their plans to release it in 2021. No such luck after all, though.

Hogwarts Legacy will now be arriving sometime in 2022. “We would like to thank fans from around the world on the tremendous reaction to the announcement of Hogwarts Legacy from our Portkey Games label,” they say. “Creating the best possible experience for all of the Wizarding World and gaming fans is paramount to us so we are giving the game the time it needs. Hogwarts Legacy will be released in 2022.”
Vagrus: The Riven Realms Update - Dynamic Pricing
Hey everyone, first of all, Happy New Year. We made it to 2021 at last. 🥳

It's been a while since we posted a devlog entry and we figured that this would be a great time to do so. Today's topic, Dynamic pricing, has been on our minds for a long-long time, and finally, we've decided to pull the trigger on implementing it. To provide a little background on why we need it, let's review what happens in the current build of the game when you go trading.
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Today, 06:31
Edge Of Eternity - Two years of Early Access

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December 5th marked a new anniversary of our early access: it has now been 2 years since we launched our first chapter in 2018. The game has seen an impressive evolution since then with 3 chapters in its first year, and 3 more this year.

However, the content was not the only axis of improvement this year, indeed this year was also illustrated by the passage of the game to the beta phase! We have also started to anticipate the final release of the game with features like the Modifiers that arrived with Chapter VI.

We still have work to do for 2021 but nothing is impossible. For the coming year we have a chapter much bigger than any currently available, as well as the final release!
The Waylanders Immersive Update Live - Early Access

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We've added new videos for the 8 available origins when you customize your adventurer in the Character Creator. Now you can enjoy a deeper background, you can better understand your character's motivations and enjoy a bigger immersion in the story. Also, we've made some minor changes to dialogues, so they are adapted to the origins.
Fantastical Costumes Coming to Wasteland 3 - inXile Entertainment
enture into Wasteland 3’s next big update—Patch 1.3.0 “Robots & Rangers”—with two free new costumes, the Handmade Wizard and Knight! Patch 1.3.0 is undergoing some final fixes and testing, and we expect it to release by the end of the month. You’ll receive these new costumes after completing the Garden of the Gods—either claiming them from a package in front of Ranger HQ for new playthroughs, or automatically added if you’re past that point—and can equip them at the wardrobe in Ranger HQ or at the clothing shop in Downtown Colorado Springs.

The ‘Handmade Wizard and Knight’ costumes were a collaboration between inXile and Dimitri Zaitsev, an accomplished post-apocalyptic costume designer and artist. We were excited to work with Dimitri and asked him if he’d walk us through his thoughts and process for creating post-apocalyptic costumes and props.
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