Nice pics Wolf. I especially like the shot of the radiation storm. Whatever tweaks you've made to the lighting really add to the atmosphere.
I'm tempted to start fooling around with those shader tweaks now. Are they fairly simple to use?
Thank you!
Simple in this regard is relative to how comfortable someone is with computers and software in general. I consider it fairly simple in regards to just tweaking the parameters (but very complex and totally out of my area when it comes to the FX coding itself). Certainly a hell of a lot easier to tweak then ENB. ENB has hundreds of settings while ReShade ones are all all global. Pro and Con of course - global makes it simpler and easier but then you lose control over things like night/day and interior/exterior.
Anyhow I picked up using it in about two days of fiddling with it. I just downloaded the most current ReShade version from the website (reshade.me), read the readme, and installed it manually. FO4 uses 64 bit so just need to rename the reshade64.dll to dxgi.dll.
SO install is as simple as adding the ReShade folder, the renamed dxgi.dll file, and the reshade.fx fil to fallout install folder. Then all the effects are tweaked inside the ReShade folder.
Common.cfg - this has global settings for screenshot format, showing start-up messages (very useful to make sure things are working right), and stats. I just assign hot keys (using the ANSI values which you can find in the \ReShade\PersonalFiles folder in KeyCodes.h file).
McFx.cfg - this code file has the SSAO/HBAO (but doesn't work well with Fallout because of a lack of proper depth code interaction with the engine and ReShade I believe). It also has the DOF code which I use a lot. I assign it to a hot key so I can enable/disable it on the fly in-game. I also make it fairly subtle but it tends to not be as game-friendly as ENB Dof for skyrim.
GemFX.cfg - Handles ambient light, bloom, and motion effects.
SweetFX.cfg - this has the majority of effects used for creating cinematic, extreme, vintage, or other visuals. Most presets for games use the stuff in this file.
I would probably suggest focusing on SweetFX. I used it for my own preset, along with DOF settings.
Just edit the files with Notepad, Notepad++, or your favorite text editor. Plenty of comments and notes. Easy to enable/disable effects although I did a fair amount of experimenting to get a feel for how they work. I also looked at other presets to see their values and how they looked in-game to get ideas.
Note you can edit on the fly. Just start the game, alt-tab out and open the CFG file you want to edit. Make a change and just save the file (don't have to close it). Alt-tab back to FO4 and it will reload the changes so you can see them right away. Makes it easier to edit and see the changes. Can also assign custom hot keys to enable/disable all effects globally or specific effects (in some cases - a few effects don't have hot keys attached).
If you like a more gritty and wasteland like visual I can suggest some presets on Nexus to start with - some are a bit extreme but can be tweaked down easy enough.
Saltr Reshade Preset (which I used as the base for the shot you liked):
http://www.nexusmods.com/fallout4/mods/975/?
Wasteland Grit:
http://www.nexusmods.com/fallout4/mods/246/?
Decay is very popular with the crowd that wants a very bleak look to the game:
http://www.nexusmods.com/fallout4/mods/108/?
Can look around the nexus under the visuals category.
Also a darker nights mod:
http://www.nexusmods.com/fallout4/mods/191/?
Which you can use with the Silk Shadows preset:
http://www.nexusmods.com/fallout4/mods/368/? for some really dark nights.
My own preset, Grim Reshade, is a mix of Silk Shadows and Enhanced Wasteland settings with my own changes, and additions, to fit my own tastes.