First part of your question was answered in other thread:What strikes me, where do they come from? Kickstarter says Vienna, but they didn't sound very Austrian. Who are their investors willing to pay for the localizations?
What strikes me, where do they come from? Kickstarter says Vienna, but they didn't sound very Austrian. Who are their investors willing to pay for the localizations?
It's because I'm wondering if there is already a publisher behind that campaign.
About the investor: I don't think such thing is entirely unheard of. For instance I recall Warhorse Studios having some sort of private investor who wanted see before funding them further whether the game would even have an audience. So he required a successfull ks campaign as a proof of their concept which worked for their favour.
That being said transparency is a way to go if you're gathering money from your audience.
And I'd like to know about these mysterious owners that apparently dictate things. From the pitch, this seems very much the personal project of the main guy.
Yeah, I got the feeling it's personal project too - maybe his investor is a family member? (Like grand/father wanting to prove the grand/son his worth?)
Yeah, and with KCD I felt they were pretty transparent. The idea that an investor would want to see a successful KS before getting too heavily involved makes perfect sense. But, here they're saying clearly that the game, all the main features, and most of the content is complete. Why would an investor fund it to that stage before requiring the proof of a KS, and then withold the final round of funding, removing any chance of seeing a return? If a game on the scale claimed is almost complete, a heck of a lot more than 50k has already been invested.
Also, Warhorse accepted a publisher when the opportunity arose. For a tiny amateur studio trying to get out your first game, would you really rebuff offers from a publisher? I think I'd take their hand off. Warhorse were clear that the plan, and the early investment, were to secure a publisher, but they kept being rebuffed.
And I'd like to know about these mysterious owners that apparently dictate things. From the pitch, this seems very much the personal project of the main guy.