Last game you finished, tell us about it - Page 157 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » General Forums » Off-Topic » Last game you finished, tell us about it

Default Last game you finished, tell us about it

November 4th, 2019, 02:58
Drithius is offline

Drithius

Drithius's Avatar
Laughing Gnome

#3121

Join Date: Nov 2008
Location: Florida, USA
Posts: 4,777
Mentioned: 14 Post(s)

Default 

November 6th, 2019, 19:24
The Outer Worlds 7/10

Very delightful surprise, this game was.

I wasn't expecting to enjoy it much - but, as it turned out, it was a very decent game.

In fact, for the first 10-15 hours, I was ready to call it GoTY.

Unfortunately, it started to lose steam a little too soon.

But, overall, it was a really good first effort in what I hope will become a franchise - or at least a few games.

To me, it's a solid foundation - that just needs to expand in a variety of ways to get above being a decent CRPG.

As for the good parts, I particularly enjoyed the approach to dialogue and C&C. It was just the kind of thing I was in the mood for, and it hit the spot in all the right ways.

I even had a few moments of attempting to handle quests in ways that I absolutely didn't believe would work - and it turned out Obsidian HAD prepared for those, which impressed me a lot. That's rare, in my experience.

I think the combat, at its core, was pleasant and functional. It flowed well - and I think the mechanics made sense for the most part.

Also, even though I don't think one should reward games for actually working as advertised, without major bugs or a lack of polish - there's no denying that's hardly the norm with complex CRPGs.

The Outer Worlds is one of the most stable and bug-free games I've played in recent years, and that was a big surprise, given the history of this developer.

I also think it looked better than most things Obsidian has done in the past, but that's probably more about the Unreal engine than any particularly strong effort on their part.

Now, unfortunately, the game starts to break down in terms of balance and variety once you've visited the first couple of major locations.

It soon becomes apparent that the game suffers from a lack of scope and visual fidelity, especially when compared to similar games.

This wouldn't be a big problem, except for how the game is clearly trying to bite over more than it can chew. It's supposed to be a game of space exploration - with all kinds of different alien worlds.

Such games really need more distinct environments and architectural styles to successfully meet expectations, in my opinion.

Most buildings start to feel very familiar - and the quest structure becomes predictable, and I felt mostly on auto-pilot for at least half of the game, because there was nothing significantly new to see or do.

As for balance, I think that's the biggest problem I had with the game.

I played on Hard - and it was painfully trivial in terms of challenge. I mean, ok, the first 5 hours or so presented the occasional encounter that might actually put me in danger - but even that was a matter of simply not being dumb about your approach to the enemies.

Certainly, I'm pretty good at optimizing my character for what I have in mind - but there should be ways for people like me to have a harder time.

Supernova didn't seem to change much in terms of combat difficulty for me - and the hassle and tedium of the survival aspects seemed more like an afterthought than a thoroughly designed set of mechanics.

Even worse was the scavenging and (lack of) scarcity of resources. I mean, I think I ended the game with 5000+ ammunition for my primary weapon! Also, I had literally hundreds of the healing injectors - and never had the slightest reason to actually use any of the other boosts during combat.

Same goes for the Modding of weapons, which is really bad joke compared to the better ones in this subgenre.

Beyond that, I found the hacking and lockpicking overly streamlined - and definitely among the weakest implementations I've seen of both.

Still, the game - overall - is well above average - and while I didn't really care much for the tone and the overdone "satire", the actual interactions with NPCs were fantastic - and a ways beyond the obvious competitors here.

BriefDArt

Guest

#3122

Posts: n/a
Mentioned: Post(s)
+1:

Default 

November 8th, 2019, 14:17
Originally Posted by BriefDArt View Post
for the first 10-15 hours, I was ready to call it GoTY.

Unfortunately, it started to lose steam a little too soon.
I wonder that title will be your goty this year.
Assuming Anthem is 2018 game. Or 2017.
--
Toka Koka
joxer is online now

joxer

joxer's Avatar
The Smoker
RPGWatch Donor
Original Sin 1 & 2 Donor

#3123

Join Date: Apr 2009
Posts: 21,322
Mentioned: 148 Post(s)

Default 

November 8th, 2019, 14:21
I'm leaning towards Control for my GotY - though it's not THAT good. Maybe Phoenix Point can change my mind? Here's hoping.

Anthem would definitely have been a primary contender, except it doesn't have anywhere near enough content for such a title. The way Bioware has handled that game is a disaster, when you consider its potential.

Still, if they don't give up on it - it will probably become my favorite looter.

Division 2 is another strong contender - but it's essentially more of the same, and I tend to save my GotY pick for more original takes.

BriefDArt

Guest

#3124

Posts: n/a
Mentioned: Post(s)

Default 

November 8th, 2019, 16:09
Finally fired up and finished Dishonored 2, had been sitting in my library from day of release.
It's fun for what it is, enjoyed using most of the perks, especially far reach and shadow walk.
It's not as stealthy or as hard as Dishonored 1, I did find it quite easy even though
I was playing it on hard mode.
skally_wag is offline

skally_wag

skally_wag's Avatar
Sentinel

#3125

Join Date: Dec 2016
Location: UK
Posts: 269
Mentioned: 2 Post(s)
+1:

Default 

November 8th, 2019, 16:26
But you didn't say - is it a musthave/mustplay or is yet another mediocrity it might be better to never touch?

Have to be somewhat evil…
--
Toka Koka
joxer is online now

joxer

joxer's Avatar
The Smoker
RPGWatch Donor
Original Sin 1 & 2 Donor

#3126

Join Date: Apr 2009
Posts: 21,322
Mentioned: 148 Post(s)

Default 

November 8th, 2019, 17:56
Originally Posted by joxer View Post
But you didn't say - is it a musthave/mustplay or is yet another mediocrity it might be better to never touch?

Have to be somewhat evilů
Definitely a mustplay, even if you only ever do the once.

You have a choice whether to play as Emily or Corvo, I choose Emily as I had already played as Corvo in the original.

I may go back and play as Corvo, I understand they are completely different play through's with different perks, but probably will wait a bit and pick up the DLC.

I definitely recommend starting on Hard setting.
skally_wag is offline

skally_wag

skally_wag's Avatar
Sentinel

#3127

Join Date: Dec 2016
Location: UK
Posts: 269
Mentioned: 2 Post(s)
+1:

Default 

November 8th, 2019, 19:49
Originally Posted by skally_wag View Post
Finally fired up and finished Dishonored 2, had been sitting in my library from day of release.
It's fun for what it is, enjoyed using most of the perks, especially far reach and shadow walk.
It's not as stealthy or as hard as Dishonored 1, I did find it quite easy even though
I was playing it on hard mode.
I strongly recommend the standalone expansion "death of the outsider" which in my view is miles ahead of Dishonored 2 in terms of narrative, game mechanics, level design, freedom, interesting main character and captivating main story and side quests (despite being smaller than Dishonored 2).
SpoonFULL is offline

SpoonFULL

SpoonFULL's Avatar
SasqWatch
RPGWatch Donor

#3128

Join Date: Feb 2011
Location: United Kingdom
Posts: 2,182
Mentioned: 6 Post(s)

Tags
games, mini review
RPGWatch Forums » General Forums » Off-Topic » Last game you finished, tell us about it
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 20:42.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Copyright by RPGWatch