Victor Vran - Early Access Date

Couchpotato

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Victor Vran the nw ARPG from Haemimont Games will be available on Steam Early Access on February 20th. Here is the new FAQ from the games Steam page.

Why Early Access?

“Your input is immensely valuable. We want to create the best game we can, and this wouldn't be possible without your help. Early Access is your opportunity to get involved with the game and help us make it better. Join us in our effort to make an outstanding action-RPG!”

Approximately how long will this game be in Early Access?

“The plan is to stay in Early Access until the end of May 2015.”

How does the full version differ from the Early Access version?

“We will roll out new features and open up lots of new areas throughout the Early Access phase. The final game will also be localized in German, French, Spanish, Russian and Portuguese (Brazilian).”

What is the current state of the Early Access version?

“The first Early Access build is stable and you can play for hours.

In the current build you can look forward to:


  • Exploring the entire first chapter of the game

  • Leveling your character up to level 10

  • Trying your own character build using a multitude of weapons, consumables, destiny cards and demon powers

  • Mastering four weapon types: Sword, Shotgun, Hammer and Rapier. Each weapon type feels unique and offers a distinct play style (additional weapon classes will be available at launch)

  • Testing your mettle against three devious bosses

  • Customize your difficulty with cursed hex items
Although the current release allows full exploration of the first chapter of the game, the story campaign will be added at a later time.
You can look forward to lots of new features and content - outfits, weapon types, maps, monsters and legendary weapons.”

Will the game be priced differently during & after Early Access?

“As a little thank you for helping us make Victor Vran better we will offer discounts throughout the Early Access period, so jumping in early is worth it!”

How are you planning on involving the Community in your development process?

“Our plan is to make the game better iteratively, making changes and implementing new features based on your feedback and suggestions. We have planned additional development time to make sure we can accommodate your ideas. You can quickly and easily provide feedback and report problems as you play with easy to use in-game tools. We plan to participate actively in the discussions and look forward to learning about your suggestions and experiences.”
More information.
 
Joined
Oct 1, 2010
Messages
36,408
Location
Spudlandia
This seems interesting so what does everyone else think? As for me I'll hold off till I see what the asking price is, and read more information about the game.
 
Joined
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Messages
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