Prometheus Wept: The new turn based RPG from the developer of Vigilantes

It's not everyday one of your game dev heroes backs your game! I thought someone was playing a joke on me at first when Brian popped up as a backer. Really good of him to help out the little guy.

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The campaign's at 93% now, with 3 days to go. Fingers crossed!

Here's the second and final part of the play-through of the Drag. In the final part, armed with only a handgun, rubber bullets and melee weapons, you come under fire from a sniper. There's also a few minutes of extra detail on the story for act 1 near the end. If you've got any questions or feedback, let me know!

Congrats! It doesn't surprise me that someone like that would support the project.

I am surprised the project wasn't funded more easily, so good luck in getting over the line.
 
Joined
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Just had a quick look at the KS - currently five bucks short. I think you might get away with it! :p
 
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Congratulations on getting funded. Also yes it indeed is hard getting funded nowadays.
 
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Hi-

I hope you're having a nice Christmas! Here's the development log for Dec 2021.

To summarise:
- I've worked on the writing for the next two missions
- A healing manager, which makes healing outside combat more intuitive and less click heavy has been added
- A number of character models for the upcoming missions have been created
- Firearms automatically reload after combat
- Save games are now ordered by time and date
- A number of minor bugs have been fixed.


If you have any questions or feedback, please leave a comment and I'll get back to you!

All the best,
Daithi
 
Joined
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Hey Carnifex! Cheers - I'd really like for people playing the game to spend more time on the fun stuff, rather than doing repetitive tasks - the healing manager and auto reload take care of two of the biggest offenders at the moment. I really dislike when games waste player time with things like dozens (or even hundreds) of loot containers in an area, with nothing or very little in most of them.
 
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...But...But...Breaking 600 barrels is SO much FUN!! :)
 
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Regrettably I forgot to back this, but I'm glad it got funded. It is on my wishlist.
 
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