Huh, call me highly skeptical. Where's your data for this assertion? I'll buy that the peak sales rate is in the first week, as it is for most forms of entertainment. But the majority of the sales? I doubt it. Maybe you mean small indie game sales?
I'll give an example: D:OS sold 160,000 the first week. That's a few percent of their total sales.
Usually how it works is that when a company does not announce day-one sales figures or cumulative sales for the first three days it’s a telling sign. Basically a flop.
As the most successful games from the last twenty years can make hundreds of millions of dollars in the first week alone, the Publisher/Developer will announce it.
When they don’t analysts speculate that expectations were too high, or something else happened. But if it’s not exactly clear what went wrong they wont admit it.
Anyway I'm not going to make a huge debate out of this as we rarely get solid numbers about the amount of units sold for kickstater games that wasn't from Steam Spy.
It's all guess work but this investor and the linked article prove PoE 2 sale numbers are abysmal and bad for FIG investors. That is the bottom line.
On a side note I personally don't think we'll see many 1-5 million crowdfunding games from any developer anymore that isn't Larain because the well is poised beyond repair.
Update: That is why Denuvo DRM is so popular it protects first month sales. Moving on I don't except these games to sell millions but under 200,000 is not a success since May.
Frankly I'm amazed Obsidian and Inxile are still in business, and not bankrupt. They are not small indie developers, and have over 30-50 employees to pay. So call them mid-tier.
Would be nice to see what it costs to keep them open every month.
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