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Default Pathfinder: Kingmaker Question/Tips & Tricks Thread

November 12th, 2018, 21:04
Originally Posted by Maylander View Post
I'm guessing it's worse than a certain tomb then (with all the ghosts etc)? I found that one quite frustrating at times.
I didn't mind that tomb at all. This final dungeon is a lot worse.

Spoiler


So disappointing because I was enjoying hell out of this game up until this point. It's almost like Owlcats have given up trying right at the end. Why?!
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November 13th, 2018, 08:28
I'm pleased to say, once that castle shenenigan is over, the game goes back to excellent state again. I'm in chapter 7. At least the twist in chapter 6 was great.
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November 13th, 2018, 10:33
Originally Posted by purpleblob View Post
I didn't mind that tomb at all. This final dungeon is a lot worse.

Spoiler


So disappointing because I was enjoying hell out of this game up until this point. It's almost like Owlcats have given up trying right at the end. Why?!
Ouch. I suspect I'm close to that point, and I'm only level 15,5 or so. We'll see how that turns out..

Edit: Also, the XP amounts in question are so massive now that a skipped quest or what not will not matter at all. I'm not sure how XP is split, but if it's done similar to Baldur's Gate, it's possible to be higher with a smaller party. I've had a full party the whole time though.
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November 13th, 2018, 10:40
Originally Posted by Maylander View Post
Ouch. I suspect I'm close to that point, and I'm only level 15,5 or so. We'll see how that turns out..

Edit: Also, the XP amounts in question are so massive now that a skipped quest or what not will not matter at all. I'm not sure how XP is split, but if it's done similar to Baldur's Gate, it's possible to be higher with a smaller party. I've had a full party the whole time though.
I reached there as level 15.5 as well, and leveled while I was in there. I'm around level 16.5 now, but I didn't clear the whole dungeon nor finished side quests because dealing any more of that area will drive me insane.
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Yesterday, 06:33
Aaannnnnnd I finished the game!

I had to do it in story mode lol. That last chapter is absolutely insane. Unfortunately, shares similar problem with chapter 6 final dungeon, minus the puzzle.

I think the main problem is I'm under-leveled, don't think this end game fight is designed for level 16. Once I lowered the difficulty to story-mode, it was pretty easy, except the very last boss fight. On normal, even the "trash mobs" were absolutely insane.

I'm hoping Owlcats will implement more quests via DLCs.

Anyway, the ending was SO WORTH IT. You get to see ending of so many people you have encountered, remembering all your choices along the way. I LOVE IT. Absolutely worth it
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Yesterday, 13:29
Originally Posted by purpleblob View Post
Aaannnnnnd I finished the game!

I had to do it in story mode lol. That last chapter is absolutely insane. Unfortunately, shares similar problem with chapter 6 final dungeon, minus the puzzle.

I think the main problem is I'm under-leveled, don't think this end game fight is designed for level 16. Once I lowered the difficulty to story-mode, it was pretty easy, except the very last boss fight. On normal, even the "trash mobs" were absolutely insane.

I'm hoping Owlcats will implement more quests via DLCs.

Anyway, the ending was SO WORTH IT. You get to see ending of so many people you have encountered, remembering all your choices along the way. I LOVE IT. Absolutely worth it
I read that in Pitax and some other places there are some really high DC (40+) skill checks that if you pass you get a shit load of XP.
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Yesterday, 14:23
Yep, there are some Persuasion checks getting you 40-60k.
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Yesterday, 16:11
Honestly, I'm praying for no additional content, so I can get back to playing this gem soon. More content would just make me park the game even longer than I already have!

Those persuasion checks you're speaking of….does one person need that high of value, or will a few combined do the trick?
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Yesterday, 16:26
Originally Posted by Carnifex View Post
Honestly, I'm praying for no additional content, so I can get back to playing this gem soon. More content would just make me park the game even longer than I already have!

Those persuasion checks you're speaking of….does one person need that high of value, or will a few combined do the trick?
One person. It is a good idea to specialize few character into some of the skills that are very good. Have one take Skill Focus Perception, and one take Skill Focus Persuasion.
Also I think it is useful to have very high Athletics here and there. Trickery is also kind of useful if you don't want to savescum opening chests all the time as you only get one chance. Then you need to wait until your Trickery person levels up before you can attempt same chest again.
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Yesterday, 18:05
Yeah I've got the rogue talents well in hand, I always make sure I'm prepared to thief my way across the world. I've got one bloke with around thirty perception, and another in the lower twenties, so I guess I can let that redundancy go. Persuasion is another I'll need to work on, thanks for the tips!
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Yesterday, 18:33
Perception is not redundant. I believe there is a check that may not pass from one character but another may spot it. It's similar to Trickery in that you get one roll so you'll often see other characters with Perception spot things, too.

Persuasion is good for Demoralize, especially if you get Intimidating Prowess with a high Strength character. Sometimes multiple skills get checked so it's good to have a balance. You may encounter an event that checks Mobility, Nature Lore and Perception all at once, and you have to select one character. I really like that they added those types of skill checks.
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Yesterday, 20:42
A general rule for party-based RPGs is that every (important) skill/attribute should be maxed out by at least one character.
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Yesterday, 21:07
Originally Posted by Archangel View Post
I read that in Pitax and some other places there are some really high DC (40+) skill checks that if you pass you get a shit load of XP.
Yep, I failed that check. There was no way I was going to make it. I tried like 20time then gave up.
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Yesterday, 22:17
I just got an event (opportunity) called "Secret Cache in the Northeast Regions" as a result of a scouting event in that region, but no indication where it is. That pretty much defeats the purpose of the scouting, doesn't it?

"Hey boss, you missed a treasure up there."
"Where?"
"Can't remember. Looked pretty awesome though. Good luck, boss."

Anyone seen that event? Maybe it's just a general event to indicate that it's not 100% cleared? It went away after a little while without me doing anything, so I'm a bit baffled by this whole thing.
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Yesterday, 22:49
But, but.. then it would not be a secret, boss
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Yesterday, 22:50
Originally Posted by Archangel View Post
But, but.. then it would not be a secret, boss
Hehe yes, indeed! Truth be told, I think it was just a delayed event based on the scouting project. Would have been rather annoying if I missed the Ultimate Sword of Badassery though.
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Yesterday, 23:08
I think the same thing happened to me and I stopped scouting all together. I think scouting reveals some areas you fail to make the perception check, It did add one extra area in my map but that wasn't related to the secret cache.
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Today, 00:32
Originally Posted by Maylander View Post
I just got an event (opportunity) called "Secret Cache in the Northeast Regions" as a result of a scouting event in that region, but no indication where it is. That pretty much defeats the purpose of the scouting, doesn't it?
Maybe this is similar to the "new merchants arrived at the capital event", in the sense that it only adds some economy points one day after the event? (Or some other kingdom bonus)
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Today, 00:54
BTW, in case anyone is interested, here are my ending slides:

https://imgur.com/a/OcfEEe1
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