Lord of the Rings Online - Dev Diary - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Lord of the Rings Online - Dev Diary

Default Lord of the Rings Online - Dev Diary

January 8th, 2016, 17:46
LOTRO executive producer Athena "Vvyvanne" Peters comments on what happened in 2015 and what's to come in 2016 for the popular MMO.


Hello all!

2015 was a great year for LOTRO, and we hope you agree! We had many large beats to cover this year as we built out more of Gondor including the two great cities of Osgiliath and Minas Tirith. Additionally we took on major service upgrades including building a brand new store and consolidating our servers to a core ten worlds which are buzzing with activity these days.

Unfortunately we also missed a beat this year with our plans to move into a brand new Datacenter. We wanted to have this new center launch by the end of this year, and while all of the hardware is up and ready to go. However, this upgrade in hardware also came with an upgrade in operating system from 32-bit to 64-bit. When we started load testing the new hardware, we learned that our chat system does not function properly on the new OS. As a result we have to architect a new solution for chat which will delay us into 2016. Updates to come as we work through the problem.

Our story continues in 2016 with Riding with the Rohirrim to the Battle of Pelennor Fields and then taking the battle to the enemy as we push towards the Black Gates! It is going to be an exciting year to be sure.

Major 2016 Initiatives:

Level Cap increase to 105: Build on your heroism and power with 5 more levels of character advancement. Your Imbued Legendary Items will not need to be replaced, but will continue to grow and level with you.

New Fellowship Challenges: The Battle of Pelennor Fields will contain a new instance cluster as well as a long awaited 12-man raid!

New Collections: We will be adding UI elements to help you see and catalogue many of the items you can already find in game. Our first collection system will be around emotes. Ever wondered what emotes are available to you, what they look like or where you can get them? Now you will know!

Quality of Life: Much like last year, we will continue to make quarterly patches that focus on bug fixing and general improvements to Quality of Life.

Thank you for your continued commitment to this team and to our game. We look forward to seeing you in Middle-Earth as LOTRO enters its 9th year!

More information.
--
Author of Mary, Everything and the Flapper Covenant series.

staff editor and columnist, RPGWatch.com
Twitter: cassieyorke87
IG: cassieyorke1921
Aubrielle is offline

Aubrielle

Aubrielle's Avatar
Noveliste
Moderator
RPGWatch Team

#1

Join Date: Dec 2013
Location: 1920
Posts: 2,857
Mentioned: 8 Post(s)

Default 

January 8th, 2016, 17:46
good to see this still is going strong
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
luj1 is offline

luj1

luj1's Avatar
SasqWatch

#2

Join Date: Mar 2015
Posts: 2,714
Mentioned: 4 Post(s)
+1:

Default 

January 8th, 2016, 18:20
Originally Posted by luj1 View Post
good to see this still is going strong
If selling the one ring on the cash shop is anything to go by then I guess yes
lostforever is offline

lostforever

lostforever's Avatar
SasqWatch

#3

Join Date: Oct 2009
Location: UK
Posts: 4,427
Mentioned: 18 Post(s)

Default 

January 8th, 2016, 20:29
Been playing since 2008 and still love this game. Nice to see these changes happening.
Eliot69 is offline

Eliot69

Watcher

#4

Join Date: Aug 2011
Posts: 52
Mentioned: 0 Post(s)

Default 

January 8th, 2016, 20:42
Its a fun game. Moria was done ridiculously well.

Toff

Guest

#5

Posts: n/a
Mentioned: Post(s)
+1:

Default 

January 8th, 2016, 23:43
I'm not sure how strong it's going but it's still going. The take-over by Warner Brothers hasn't been without some sacrifices. I guess they figure they can make more money using the 'Nickle and Dime' model for literally everything. They used to sell major expansions that represented milestones in the storyline (and were a good value), now it's just a constant dribble of mediocre content that never seems to mean anything or go anywhere. (I haven't been playing as devotedly as I once did so my appraisals are probably superficial.)

And no, you can't buy the One Ring in the store, or Shadowfax or the black steeds of the Nazgűl but pretty much everything else has a price tag.
Umbral is offline

Umbral

Traveler

#6

Join Date: Jan 2016
Posts: 3
Mentioned: 0 Post(s)

Default 

January 9th, 2016, 00:43
The high point of the game was Moria - it's been downhill ever since, especially after the WB buyout. As a Founder, I'm sitting on 30,000 "LotrO Points" that I have no inclination to bother with because the game has turned into a shallow husk of its former self.
Drithius is online now

Drithius

Drithius's Avatar
Laughing Gnome

#7

Join Date: Nov 2008
Location: Florida, USA
Posts: 5,309
Mentioned: 23 Post(s)

Default 

January 10th, 2016, 00:31
I'm more interested in what happened in 2006 during development of LotR MMO… orcs used to be a playable race, and the game had a light vs dark aspect to it. That half of the game was axed so they could focus on a customer base that consisted of self-fapping elf fanbois.
flabbyjack is offline

flabbyjack

flabbyjack's Avatar
Watcher

#8

Join Date: Nov 2007
Posts: 64
Mentioned: 1 Post(s)
Send a message via AIM to flabbyjack

Default 

January 10th, 2016, 01:50
Probably my favorite experience with a MMO that I've ever had, right next to Vanilla WoW which I freely admit that I quite enjoyed at the time. (and for several yrs till the vision for the game notably changed)

Still playing LOTRO, more at the moment than in times past. Have a lvl 59 Captain (my main) currently nearing the end of Moria (i think lol)

Been a lot of fun. I play casually and mostly solo because of life issues/requirements, but I enjoy the community and the feel of a living game world with other RL players all contributing and furthering their adventures in Middle-Earth

Though dated in some ways, I'd still highly recommend it to any interested in the Tolkien setting and story of the Ring and exploring some of that material in a MMO game.

As far as the In Game Store…you have the "option" to use it as much or as little as you choose. I've only purchased the Inventory Upgrades and a few Reputation boosts. I play to beat NPC enemies, complete quests and craft, I don't play the PvP (Freeps vs Creeps)

I sub so as to have full access to all content with no limitations. I do the 3 Month Preferred package which equates to basically $9.99 a month. The best bang for buck/time/entertainment ratio, and well worth it imo

Anyway, that's my .02 coppers as they say. Looking forward to moving out of Moria and into Gondor

Regards
--
~ Roland ~
www.facebook.com/DarkMenagerie
https://twitter.com/rolend44
Roland is offline

Roland

Watchdog

#9

Join Date: Jan 2008
Posts: 215
Mentioned: 0 Post(s)
RPGWatch Forums » Comments » News Comments » Lord of the Rings Online - Dev Diary
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 23:31.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
Copyright by RPGWatch