System Shock - Dissecting the Cancellation Apology

He left out

"the further we got from the original concepts that made System Shock so great, the closer we felt we were to a game that would sell well to a modern audience"
 
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Then you don't believe Stephen Kick, CEO of Nightdive Studios?
"We moved from a Remaster to a completely new game."
"The more that we worked on the game … the further we got from the original concepts that made System Shock so great."

"Completely new game" meaning it was more than just a remaster. He didn't mean it was literally a different game.
 
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Can "no game at all" really be considered a different game though?
 
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Well, the entire "no game at all" aspect of this would just leave people wondering as to where the funds went. Maybe up in a cloud of McQuaid smoke, who knows? Perhaps we'll get a tell-all story after the dust has settled.
 
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For me, this was the first of a new wave of Kickstarters: projects I loved to see, but declined to support due to feeling burned by other high-profile projects that 1) didn't pan out, or 2) I never got around to playing until they were cheaper via sales than via Kickstarter, anyway.

This is a great reminder to continue being stingy with my Kickstarter dollars. Thank goodness and good riddance.
 
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put on hiatus ... I wonder if this project will ever be revisited or whether this is now goodbye System Shock, forever.
 
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I get the impression that they've pissed away all the funds trying to make something that the initial bid was never intended to do. What a travesty, and I was really looking forward to an updated version of this.

Its called MONEY BURNING in expert gamedev circles. This under 2 mil was coffee money, big studios burn much more and produce JUNK that is thrown out. :D So during years of these projects the developers are being paid to produce content that will end up in the dust bin and never sees the light of the world.
 
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Wait, in the end it said that they are still making the game? or did I misunderstand something ?
 
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Wait, in the end it said that they are still making the game? or did I misunderstand something ?

I think people are reading between the lines. It may not be officially declared dead, but it looks pretty terminal.
 
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Honestly, I'd say its pure guess work at this point if there will ever actually be a game from this or not. All that money should have at least produced something other than angst.
 
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