Your donations keep RPGWatch running!
RPGWatch Forums » Games » Piranha Bytes » Risen » bullet, fireball, frost?

Default bullet, fireball, frost?

March 18th, 2012, 18:28
Which is best?…Will each preform different functions?..Or are they all about the same?
jantzz is offline




Join Date: Feb 2012
Posts: 20
Mentioned: 0 Post(s)


March 18th, 2012, 18:39
It really just comes down to personal preference. I finished Risen as a mage with level 9 Frost and level 6-7 Fireball.

Once frost gets high enough, it does a fair amount of damage and also freezes your opponent for a short time, during which you can pound on them with melee weapons.

Just remember that you won't have anough learning points to develop all of them. Pick a main one to concentrate on, and then you can add points to a second one later if you want.
JDR13 is offline


JDR13's Avatar
Original Sin Donor


Join Date: Oct 2006
Location: Florida, US
Posts: 25,376
Mentioned: 35 Post(s)


March 18th, 2012, 21:15
Bullet is the fastest and most accurate attack spell but deals moderate damage. The main advantage is however the speed. There is no recharge animation either, so you can disable foes in seconds while standing infront of them even in close range. Each bullet hit also staggers the attacking enemy. If you go this route make sure you have enough mana

Fire deals the most damage and has a nice area effect. When fully upgraded 2 or 3 fireballs is enough to kill even the strongest foes. The downside is that recharging fireball takes time, so its best to attack from long range. This gets easier though when spell becomes better.

Ice deals least damage, but it can freeze enemies. Then again you need to finish the frozen enemies with other means.

For a warrior mage ice or fire is likely the best choise. If you go pure mage route magic bullet or fireball is the best. My mage character had a fully upgrade magic bullet and an huge mana pool. I was quite unstoppable. I also did some staff and strenght training
Dez is offline


Dez's Avatar
Man with the hat
Original Sin 2 Donor


Join Date: Oct 2006
Posts: 2,271
Mentioned: 5 Post(s)


March 18th, 2012, 21:30
I played as hardcore mage with all three spells. At the end it came down to bullet and a rather broken and boring spell system. Fireball is supposed to deal area damage but this is meaningless since what you wan't is throwback (meaning that spells block foes running up to you). The only drawback to bullet is the manacost which is meaningless at higher levels since you will have so many potions anyway.
Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
JemyM is offline


JemyM's Avatar
Okay, now roll sanity.


Join Date: Oct 2006
Posts: 6,028
Mentioned: 0 Post(s)
Send a message via ICQ to JemyM Send a message via MSN to JemyM


March 20th, 2012, 04:32
I prefer ice when playing a "battle mage" (for example Inquisitor) and fire when playing a pure mage. Fire deals a lot of damage and feels very mage like, while bullets feel more like a machine gun.
Maylander is offline


Original Sin Donor


Join Date: Oct 2006
Location: Bergen
Posts: 7,137
Mentioned: 32 Post(s)
Send a message via MSN to Maylander
RPGWatch Forums » Games » Piranha Bytes » Risen » bullet, fireball, frost?
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 17:38.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
Copyright by RPGWatch