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Default Pathfinder: Kingmaker Question/Tips & Tricks Thread

October 21st, 2018, 16:56
Another tip that may have been overlooked, if one of your characters is in trouble in melee, quickly switch on Acrobatics if they have it and you can sneak out of harm's way without taking an attack of opportunity. It's saved my squishy Archaeologist numerous times already. Basic tip but I missed it for the first 180 hours.
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October 23rd, 2018, 12:14
After reading some stuff online, a tip on character building: Do not build your character for the sake of late excellence. Build them to shine early, for instance starting at level 10, or 12.

Chances are, you may not reach level 18-20, or reach it very late. At the very least, do not build characters only for their level 20 capstone ability. (More reasons to multiclasss! Yeay!)
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October 23rd, 2018, 15:06
I generally tend to not multiclass my characters in any games, but some of the builds here has some serious strengths if you go that direction. Especially while in the very beginning of the game.
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October 27th, 2018, 02:08
Originally Posted by Carnifex View Post
I generally tend to not multiclass my characters in any games, but some of the builds here has some serious strengths if you go that direction. Especially while in the very beginning of the game.
Multiclassing can help in a lot of ways. My biggest multiclass has been my main character, who is 4 Archaeologist (Bard)/3 Rogue. He can cast a few specific spells like Heroism, Hideous Laughter, etc. with Improved Initiative, but his sneak attack damage is sweet, and he gets his Archaeologist's Luck which increases his chances of landing (and more). I also have him with a shield feat that gives he and Valerie a bonus to their AC when adjacent to each other. He's turning into an interesting character so far.
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October 27th, 2018, 18:45
Another tip: Always rest on the area maps themselves. That way you trigger banter dialogue and also other events after camping ends, like romance-related options or additional dialogue. Tristian just gave me some potions as a gift for saving him, for example. If you rest on the world map you don't get any of that.
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October 27th, 2018, 19:45
Originally Posted by TheRealFluent View Post
Another tip: Always rest on the area maps themselves. That way you trigger banter dialogue and also other events after camping ends, like romance-related options or additional dialogue. Tristian just gave me some potions as a gift for saving him, for example. If you rest on the world map you don't get any of that.
Good point.

Some additional tips on resting, when you are short in time: make sure to have good camp camo. If your camp gets attacked that seems to prolong resting.

And if you have (against all likelihoods) lots of time on your hands: do not use camo. Getting attacked means Monsters+EXP+Loot. In connection to that, some areas seem to have different likelihoods and monster compositions of camp attacks.
For instance, in the southern Narlmarch there's the area "Monster Den". It seems to have a quite large likelihood of being attacked by large-sized beasts.

I have not tested that extensively, but the few times I rested there I always got stuff like giants, giant slugs, or hydras. Never had so much of that anywhere else, at least early in the game. And with the name of that area, I guess it makes sense.
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October 27th, 2018, 20:36
Originally Posted by Cacheperl View Post
Good point.

Some additional tips on resting, when you are short in time: make sure to have good camp camo. If your camp gets attacked that seems to prolong resting.

And if you have (against all likelihoods) lots of time on your hands: do not use camo. Getting attacked means Monsters+EXP+Loot. In connection to that, some areas seem to have different likelihoods and monster compositions of camp attacks.
For instance, in the southern Narlmarch there's the area "Monster Den". It seems to have a quite large likelihood of being attacked by large-sized beasts.

I have not tested that extensively, but the few times I rested there I always got stuff like giants, giant slugs, or hydras. Never had so much of that anywhere else, at least early in the game. And with the name of that area, I guess it makes sense.
Yep, every area does have a resting DC so I assume different types of monsters can spawn. When short on time also use rations, as hunting can sometimes take 19 hours at the worst, or even 13, etc.. Saves time to use rations.
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October 27th, 2018, 22:49
A question with early-game spoilers:

I'm at the point where I keep encountering
Spoiler
as a random encounter. I'm having a little trouble beating them, and I don't want
Spoiler
, so I've reloaded twice after losing the battle.

However, I'm now seeing hints online that the rewards for losing this battle are quite a bit better than the rewards for winning -- that
Spoiler


I still hate to let myself lose to these creeps, though! If the battle is won, can anyone confirm whether access to
Spoiler
is lost forever, or only delayed? I don't mind waiting a while for loot if it lets me keep my pride.

Also,
Spoiler
--
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
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October 27th, 2018, 23:10
@Hexprone
Spoiler
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October 28th, 2018, 00:16
Originally Posted by Cacheperl View Post
[helpful information]
Excellent. Die, slavers.
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"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
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October 28th, 2018, 03:26
Indeed, kill all those nasty slavers and listen to the wailing of their women!!!
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October 28th, 2018, 03:36
Originally Posted by Cacheperl View Post
For instance, in the southern Narlmarch there's the area "Monster Den". It seems to have a quite large likelihood of being attacked by large-sized beasts.
Yep, I happened to just rest there last session and was mauled by a Primal Hydra and 2 Venomhydra! The areas definitely seem to have mixed results, and I know I read somewhere that the areas have DCs for how successful your rest will be. I'm sure you'll find different monsters in different areas, even with random encounters (the Dire Narlmarches have massively strong enemies in random encounters, at least when you're lower level).
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October 28th, 2018, 04:08
Originally Posted by TheRealFluent View Post
Another tip: Always rest on the area maps themselves. That way you trigger banter dialogue and also other events after camping ends, like romance-related options or additional dialogue. Tristian just gave me some potions as a gift for saving him, for example. If you rest on the world map you don't get any of that.
Yes, you only trigger romance dialogues after the rest at local map. My romance with Tristian is over due to a bug though lol. Fluent - are you playing female PC??? I thought Tristian is straight romance option for female PCs.
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October 28th, 2018, 04:11
Originally Posted by purpleblob View Post
Yes, you only trigger romance dialogues after the rest at local map. My romance with Tristian is over due to a bug though lol. Fluent - are you playing female PC??? I thought Tristian is straight romance option for female PCs.
Sorry about the bug. I'm not romancing Tristian, male PC but sometimes other things trigger as well. That was more of a friendship thing, so apparently different things can happen after resting on a map.
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October 28th, 2018, 08:47
Not a big deal re: bug I was going to do a multiple playthrough anyway This time with crusader cleric with the blonde girl portrait.

If anyone is interested in experiencing romance, for the earlier dialogues, make sure you pick the dialogue with non alignment based one. For example in this screenshot, pick the middle option:

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October 28th, 2018, 12:47
Originally Posted by purpleblob View Post
Not a big deal re: bug I was going to do a multiple playthrough anyway This time with crusader cleric with the blonde girl portrait.

If anyone is interested in experiencing romance, for the earlier dialogues, make sure you pick the dialogue with non alignment based one. For example in this screenshot, pick the middle option:

I got that same dialogue but I didn't have the second (romance) option. Just the 2 alignment options.
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October 29th, 2018, 11:57
Not sure if anyone said this, but invest in perception. I'm getting annoyed that my party is failing to make the check for traps/hidden areas after a reload lol.

C&C is really good in this game. I dealt with the troll problem very quickly in my 2nd playthrough and found out that:

Spoiler


I'm still waiting on another hotfix… I can't progress with my 1st playthrough because one of my advisor just vanished from my kingdom =.=
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Last edited by purpleblob; October 29th, 2018 at 12:18.
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October 29th, 2018, 14:22
I've seen it quite often but what is C&C ?
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October 29th, 2018, 15:10
Would love to dive into this but all the bug talk is scaring me off.

Due to RL time restraints I barely have time to play through games once nowadays so I definitely can’t do multiple play throughs. I don’t want a bunch of minor bugs ruining my experience or worse yet a game breaking bug deep into the game that would cause me to quit and not return.

No tip here but I guess the tricks on me for breaking my ‘ don’t buy a game until it’s fully patched and all dlc is released’ rule.


@you choice and consequences.
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October 29th, 2018, 15:24
I'm still waiting on patches for this one, right now I don't see me jumping back in until probably next year.

And yeah, I'm a big fan of having perception cranked up in the group. I think one of my folks is just under thirty score, and another is around twenty-five. Seems to be quite the important stat to me, I don't enjoy missing stuff.
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