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Pathfinder: Kingmaker Question/Tips & Tricks Thread
Pathfinder: Kingmaker Question/Tips & Tricks Thread
October 21st, 2018, 16:56
Another tip that may have been overlooked, if one of your characters is in trouble in melee, quickly switch on Acrobatics if they have it and you can sneak out of harm's way without taking an attack of opportunity. It's saved my squishy Archaeologist numerous times already. Basic tip but I missed it for the first 180 hours.

October 23rd, 2018, 12:14
After reading some stuff online, a tip on character building: Do not build your character for the sake of late excellence. Build them to shine early, for instance starting at level 10, or 12.
Chances are, you may not reach level 18-20, or reach it very late. At the very least, do not build characters only for their level 20 capstone ability. (More reasons to multiclasss! Yeay!)
Chances are, you may not reach level 18-20, or reach it very late. At the very least, do not build characters only for their level 20 capstone ability. (More reasons to multiclasss! Yeay!)
+1: |
October 23rd, 2018, 15:06
I generally tend to not multiclass my characters in any games, but some of the builds here has some serious strengths if you go that direction. Especially while in the very beginning of the game.

SasqWatch
+1: |
October 27th, 2018, 02:08
Originally Posted by CarnifexMulticlassing can help in a lot of ways. My biggest multiclass has been my main character, who is 4 Archaeologist (Bard)/3 Rogue. He can cast a few specific spells like Heroism, Hideous Laughter, etc. with Improved Initiative, but his sneak attack damage is sweet, and he gets his Archaeologist's Luck which increases his chances of landing (and more). I also have him with a shield feat that gives he and Valerie a bonus to their AC when adjacent to each other. He's turning into an interesting character so far.
I generally tend to not multiclass my characters in any games, but some of the builds here has some serious strengths if you go that direction. Especially while in the very beginning of the game.
October 27th, 2018, 18:45
Another tip: Always rest on the area maps themselves. That way you trigger banter dialogue and also other events after camping ends, like romance-related options or additional dialogue. Tristian just gave me some potions as a gift for saving him, for example. If you rest on the world map you don't get any of that.
October 27th, 2018, 19:45
Originally Posted by TheRealFluentGood point.
Another tip: Always rest on the area maps themselves. That way you trigger banter dialogue and also other events after camping ends, like romance-related options or additional dialogue. Tristian just gave me some potions as a gift for saving him, for example. If you rest on the world map you don't get any of that.
Some additional tips on resting, when you are short in time: make sure to have good camp camo. If your camp gets attacked that seems to prolong resting.
And if you have (against all likelihoods) lots of time on your hands: do not use camo. Getting attacked means Monsters+EXP+Loot. In connection to that, some areas seem to have different likelihoods and monster compositions of camp attacks.
For instance, in the southern Narlmarch there's the area "Monster Den". It seems to have a quite large likelihood of being attacked by large-sized beasts.
I have not tested that extensively, but the few times I rested there I always got stuff like giants, giant slugs, or hydras. Never had so much of that anywhere else, at least early in the game. And with the name of that area, I guess it makes sense.
+1: |
October 27th, 2018, 20:36
Originally Posted by CacheperlYep, every area does have a resting DC so I assume different types of monsters can spawn. When short on time also use rations, as hunting can sometimes take 19 hours at the worst, or even 13, etc.. Saves time to use rations.
Good point.
Some additional tips on resting, when you are short in time: make sure to have good camp camo. If your camp gets attacked that seems to prolong resting.
And if you have (against all likelihoods) lots of time on your hands: do not use camo. Getting attacked means Monsters+EXP+Loot. In connection to that, some areas seem to have different likelihoods and monster compositions of camp attacks.
For instance, in the southern Narlmarch there's the area "Monster Den". It seems to have a quite large likelihood of being attacked by large-sized beasts.
I have not tested that extensively, but the few times I rested there I always got stuff like giants, giant slugs, or hydras. Never had so much of that anywhere else, at least early in the game. And with the name of that area, I guess it makes sense.
+1: |
October 27th, 2018, 22:49
A question with early-game spoilers:
I'm at the point where I keep encountering
as a random encounter. I'm having a little trouble beating them, and I don't want
, so I've reloaded twice after losing the battle.
However, I'm now seeing hints online that the rewards for losing this battle are quite a bit better than the rewards for winning -- that
I still hate to let myself lose to these creeps, though! If the battle is won, can anyone confirm whether access to
is lost forever, or only delayed? I don't mind waiting a while for loot if it lets me keep my pride.
Also,
I'm at the point where I keep encountering
Spoiler
Spoiler
However, I'm now seeing hints online that the rewards for losing this battle are quite a bit better than the rewards for winning -- that
Spoiler
I still hate to let myself lose to these creeps, though! If the battle is won, can anyone confirm whether access to
Spoiler
Also,
Spoiler
--
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
+1: |
October 28th, 2018, 00:16
--
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
+1: |
October 28th, 2018, 03:26
Indeed, kill all those nasty slavers and listen to the wailing of their women!!!

SasqWatch
+1: |
October 28th, 2018, 03:36
Originally Posted by CacheperlYep, I happened to just rest there last session and was mauled by a Primal Hydra and 2 Venomhydra! The areas definitely seem to have mixed results, and I know I read somewhere that the areas have DCs for how successful your rest will be. I'm sure you'll find different monsters in different areas, even with random encounters (the Dire Narlmarches have massively strong enemies in random encounters, at least when you're lower level).
For instance, in the southern Narlmarch there's the area "Monster Den". It seems to have a quite large likelihood of being attacked by large-sized beasts.
October 28th, 2018, 04:08
Originally Posted by TheRealFluentYes, you only trigger romance dialogues after the rest at local map. My romance with Tristian is over due to a bug though lol. Fluent - are you playing female PC??? I thought Tristian is straight romance option for female PCs.
Another tip: Always rest on the area maps themselves. That way you trigger banter dialogue and also other events after camping ends, like romance-related options or additional dialogue. Tristian just gave me some potions as a gift for saving him, for example. If you rest on the world map you don't get any of that.
--
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
October 28th, 2018, 04:11
Originally Posted by purpleblobSorry about the bug.
Yes, you only trigger romance dialogues after the rest at local map. My romance with Tristian is over due to a bug though lol. Fluent - are you playing female PC??? I thought Tristian is straight romance option for female PCs.

October 28th, 2018, 08:47
Not a big deal re: bug
I was going to do a multiple playthrough anyway
This time with crusader cleric with the blonde girl portrait.
If anyone is interested in experiencing romance, for the earlier dialogues, make sure you pick the dialogue with non alignment based one. For example in this screenshot, pick the middle option:


If anyone is interested in experiencing romance, for the earlier dialogues, make sure you pick the dialogue with non alignment based one. For example in this screenshot, pick the middle option:
Spoiler
--
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
+1: |
October 28th, 2018, 12:47
Originally Posted by purpleblobI got that same dialogue but I didn't have the second (romance) option. Just the 2 alignment options.
Not a big deal re: bugI was going to do a multiple playthrough anyway
This time with crusader cleric with the blonde girl portrait.
If anyone is interested in experiencing romance, for the earlier dialogues, make sure you pick the dialogue with non alignment based one. For example in this screenshot, pick the middle option:
Spoiler
October 29th, 2018, 11:57
Not sure if anyone said this, but invest in perception. I'm getting annoyed that my party is failing to make the check for traps/hidden areas after a reload lol.
C&C is really good in this game. I dealt with the troll problem very quickly in my 2nd playthrough and found out that:
I'm still waiting on another hotfix… I can't progress with my 1st playthrough because one of my advisor just vanished from my kingdom =.=
C&C is really good in this game. I dealt with the troll problem very quickly in my 2nd playthrough and found out that:
Spoiler
I'm still waiting on another hotfix… I can't progress with my 1st playthrough because one of my advisor just vanished from my kingdom =.=
--
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
Last edited by purpleblob; October 29th, 2018 at 12:18.

Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
October 29th, 2018, 15:10
Would love to dive into this but all the bug talk is scaring me off.
Due to RL time restraints I barely have time to play through games once nowadays so I definitely can’t do multiple play throughs. I don’t want a bunch of minor bugs ruining my experience or worse yet a game breaking bug deep into the game that would cause me to quit and not return.
No tip here but I guess the tricks on me for breaking my ‘ don’t buy a game until it’s fully patched and all dlc is released’ rule.
@you choice and consequences.
Due to RL time restraints I barely have time to play through games once nowadays so I definitely can’t do multiple play throughs. I don’t want a bunch of minor bugs ruining my experience or worse yet a game breaking bug deep into the game that would cause me to quit and not return.
No tip here but I guess the tricks on me for breaking my ‘ don’t buy a game until it’s fully patched and all dlc is released’ rule.
@you choice and consequences.

SasqWatch
Original Sin Donor
October 29th, 2018, 15:24
I'm still waiting on patches for this one, right now I don't see me jumping back in until probably next year.
And yeah, I'm a big fan of having perception cranked up in the group. I think one of my folks is just under thirty score, and another is around twenty-five. Seems to be quite the important stat to me, I don't enjoy missing stuff.
And yeah, I'm a big fan of having perception cranked up in the group. I think one of my folks is just under thirty score, and another is around twenty-five. Seems to be quite the important stat to me, I don't enjoy missing stuff.

SasqWatch
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