Zloth
I smell a... wumpus!?
I'm most of the way through it and it's been OK but just OK.
The game actually starts out fairly hard then gets easier and easier as you go along - which, unfortunately, is typical for games made in the last 15 years or so. The economy is pretty pointless after the first few hours. You'll find plenty of ammo and salvage for crafting. There's a lot of money to be had, too, but not much to spend it on. Perhaps this happens because it's balanced for somebody who does little more than the main quest?
I'm constantly getting stuck on small ridges that I have to jump over. Ugh.
One of the big missions has a waypoint marker that's just flat out wrong, leading you to an empty elevator shaft. You're actually supposed to be finding a completely different elevator (that's in working order).
What's really hurting the game for me, though, is the depressing setting. You start off in a tutorial mission then find yourself in the nastier parts of Prague. After several hours there you head off to another mission (in an even nastier town) then come back to Prague. Then you go to a big facility for a big mission and… back to Prague. It's nice that you really get to know the town but it gets pretty tiresome.
The game has some incredible depth in the setting. There are some stories that you really need to dig to discover (and by "dig" I mean "break into random apartments and read their emails"). You might find the apartment of somebody who gave you a quest and discover that their motive was really very different than what they let on.
If they had just added some comic relief to the game I'm sure I would like it a lot better. The leader of the underground newspaper has been the only fun character I've found so far.
The good, old "immersive sim" (aka hybrid RPG) gameplay is as fun as ever. There's nearly always at least a couple of ways to get anywhere. I haven't really seen any inventive ones, though, like some of the tricks you could pull off in Prey.
The game lets you save anywhere except in actual battles. I'm playing stealthy so, if there is an actual battle, I'm likely to be dead in a few seconds anyway so that works for me.
The game actually starts out fairly hard then gets easier and easier as you go along - which, unfortunately, is typical for games made in the last 15 years or so. The economy is pretty pointless after the first few hours. You'll find plenty of ammo and salvage for crafting. There's a lot of money to be had, too, but not much to spend it on. Perhaps this happens because it's balanced for somebody who does little more than the main quest?
I'm constantly getting stuck on small ridges that I have to jump over. Ugh.
One of the big missions has a waypoint marker that's just flat out wrong, leading you to an empty elevator shaft. You're actually supposed to be finding a completely different elevator (that's in working order).
What's really hurting the game for me, though, is the depressing setting. You start off in a tutorial mission then find yourself in the nastier parts of Prague. After several hours there you head off to another mission (in an even nastier town) then come back to Prague. Then you go to a big facility for a big mission and… back to Prague. It's nice that you really get to know the town but it gets pretty tiresome.
The game has some incredible depth in the setting. There are some stories that you really need to dig to discover (and by "dig" I mean "break into random apartments and read their emails"). You might find the apartment of somebody who gave you a quest and discover that their motive was really very different than what they let on.
If they had just added some comic relief to the game I'm sure I would like it a lot better. The leader of the underground newspaper has been the only fun character I've found so far.
The good, old "immersive sim" (aka hybrid RPG) gameplay is as fun as ever. There's nearly always at least a couple of ways to get anywhere. I haven't really seen any inventive ones, though, like some of the tricks you could pull off in Prey.
The game lets you save anywhere except in actual battles. I'm playing stealthy so, if there is an actual battle, I'm likely to be dead in a few seconds anyway so that works for me.