Dhruin
SasqWatch
Brad Wardell has kicked up a short journal entry on Elemental saying they are wrapping up the Gold version and moving on to the Day 0 patch:
...and Joystiq has a new preview:We’re wrapping up work on the gold version of Elemental. Then it’s on to the day 0 version which is largely about polish, balance and tweaking.
More information.Elemental is involving, to say the least. There are five different basic resources to collect (and a host of secondary resources that affect those), each character has an in-game Magic-style card with six D&D-style stats and multiple spellbooks to build up, and cities and units create even more number relationships to deal with. Combat takes place on a completely different tactical screen, where you control individual units, each with their own spells and abilities. Every unit can be named separately, be given its own armor and weapons, and you can recruit various named heroes wandering around the game's landscape, and either use them to complete quests, build your own empire, or fight against any of the game's other ten factions (five of Men, five of a group called the Fallen, though as Wardell says, "there are no Elves and Dwarves in this game").