They will try to. EA.
Ok, nevermind, it seems Larian is also publishing it. Hm, weird, that we're in an age where there's no big publisher that would take the risk for a Baldur's Gate game.
Ok, nevermind, it seems Larian is also publishing it. Hm, weird, that we're in an age where there's no big publisher that would take the risk for a Baldur's Gate game.
Don't disagree with you but this is becoming more common since Kickstarter. I remember complaining as well when it first happened. It's a win /win for both parties I guess.I know it's ideal for a developer to not be involved with a publisher, if possible. I meant it more that it's telling of the times we're living in when a publisher doesn't even want to bother getting the IP themselves, and then finding a developer to build them the game, for them to keep the profits.
True but Loot boxes are under fire world-wide now. Not a bad thing either.Or maybe I'm too naive and idealistic to think a big publisher would bother with such a game, when they can milk other games that also have microtransactions and lootboxes.
Cool, I’ll be playing August 20th then. Not sure why the negativity surrounding early access. I like having the option of trying games out, especially if I’m really looking forward to it. Games with many different builds and a deep rule set are perfect for EA imo.
And if you don’t like trying it out or don’t want to be spoiled then wait until full release. Seems like a win win to me. Assuming it doesn’t stay in EA forever but i have no worries of that with Larian.
I know it's ideal for a developer to not be involved with a publisher, if possible. I meant it more that it's telling of the times we're living in when a publisher doesn't even want to bother getting the IP themselves, and then finding a developer to build them the game, for them to keep the profits.
Or maybe I'm too naive and idealistic to think a big publisher would bother with such a game, when they can milk other games that also have microtransactions and lootboxes.
Don't feel bad as I thought they had outside funding as well for it's development. Guess they don't are the publisher only paid so much out of their own pocket.No issue with EA for small or studios that self-fund. I was initially under the impression that they also had a big publisher behind them. I imagined one would want to get behind a game like Baldur's Gate. I guess I was wrong to assume that.
That's me as I hate playing EA games. Based on my last poll I'm not the only one.And if you don’t like trying it out or don’t want to be spoiled then wait until full release. Seems like a win win to me. Assuming it doesn’t stay in EA forever but i have no worries of that with Larian.
No issue with EA for small or studios that self-fund. I was initially under the impression that they also had a big publisher behind them. I imagined one would want to get behind a game like Baldur's Gate. I guess I was wrong to assume that.
I know it's ideal for a developer to not be involved with a publisher, if possible. I meant it more that it's telling of the times we're living in when a publisher doesn't even want to bother getting the IP themselves, and then finding a developer to build them the game, for them to keep the profits.
Or maybe I'm too naive and idealistic to think a big publisher would bother with such a game, when they can milk other games that also have microtransactions and lootboxes.
Not surprised as every cloud gaming service has flopped. Still remember the PR campaigns calling it the future. Turns out its not and never will be anytime soon.Stadia is a disappointment and I don't like the fact it turned a failure.
I have no idea why it turned out to be borderline useless, maybe it was rushed to the market like Gothic3?
That platform was supposed to compete with phones and consoles (kill them basically) - but everything that could go wrong happened to it.
Here's hope nVidia's game streaming service won't repeat the same mistake(s).