Here is Cleve's response on the Codex:
"I've been working on it nearly every day for 6 months finishing up each and every last detail I said I would improve in the original IndieGoGo campaign.
Turns out that superhumans can do almost anything even when their IndieGoGo campaign did not make it's targets. I make this stuff look easy, coming up with a new title screen, 22 new monster animations and at least 40+cutscenes. Plus a couple dozen beautiful new spell animations I did not even want to flash in the demo because I want them to be a surprise."