Dhruin
SasqWatch
A new video developer diary titled The Making of Risen 2 - Epsiode 1, Creating Worlds has been released. Featuring a mix of live video with the likes of Bjorn Pankratz and Mike Hoge and in-game footage, the six minute video offers a good feel for the size of the world and how Piranha Bytes approaches the world creation.
Interestingly, lead programmer Philip Krause explains the landscape is no longer hand-crafted due to the size, with a "terrain engine" implemented for the first time in PB's history.
Thanks, Kostaz and Alistair!
More information.
Interestingly, lead programmer Philip Krause explains the landscape is no longer hand-crafted due to the size, with a "terrain engine" implemented for the first time in PB's history.
Thanks, Kostaz and Alistair!
More information.