XCom2 opinions

I will check them. Do we have to start a whole new campaign, If we intend to play using mods or can we add them without collateral effects?
 
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I will check them. Do we have to start a whole new campaign, If we intend to play using mods or can we add them without collateral effects?

Depends if the mods start to conflict.
I would not recommend changing too many mods if you are far into the game...
 
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I am not that far. Actually, I just started the second mission. Maybe it's time to use some mods again.
 
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I think it's a fun addition that adds a bit more challenge to the game.

I'm almost at the end I think, but I didn't have too much trouble.

I may replay on legendary with a better ai mod. See how that goes.

From all I've read, the mod "A Better AI" makes such a revamp on ADVENT's AI.

The modder DerBK released specific versions for XCOM2 base game only, LW2 and War of the Chosen. I confess I never tried any of them :)

He also released "A Better ADVENT", which introduces new enemies with their own abilities, but if you use 'A Better ADVENT' you don't need to install 'A Better AI' as well, since it is already part of 'A Better ADVENT'.
 
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From all I've read, the mod "A Better AI" makes such a revamp on ADVENT's AI.

The modder DerBK released specific versions for XCOM2 base game only, LW2 and War of the Chosen. I confess I never tried any of them :)

He also released "A Better ADVENT", which introduces new enemies with their own abilities, but if you use 'A Better ADVENT' you don't need to install 'A Better AI' as well, since it is already part of 'A Better ADVENT'.



Yeah I played with a better advent before but it looks like it's not been uploaded yet for wotc ...

Game was much harder but also more diverse with it.

I would not play on legend with a better advent mod. Not good enough for that.

The ai however is not very good in standard...


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Yeah I played with a better advent before but it looks like it's not been uploaded yet for wotc …

(..)

DerBK already released a version of 'A Better ADVENT' WotC-compatible (the URL is in my previous post). Here is the Steam Workshop page:

J5vwn0L.jpg
 
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DerBK already released a version of 'A Better ADVENT' WotC-compatible (the URL is in my previous post). Here is the Steam Workshop page:

J5vwn0L.jpg

Oh I thought that was the old one.

It wasn't there when I started.
Not sure I'll have the strength to start over now with it, but probably would only play on Commander for that.
 
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Not sure I'll have the strength to start over now with it, but probably would only play on Commander for that.

Playing on Commander or Ironman mode with that mod ON must be a a real torture :)
 
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Playing on Commander or Ironman mode with that mod ON must be a a real torture :)

Well, in the vanilla game, the start is the hardest. You get to a point, where all missions are relatively easy unless you make mistakes.

For example, in my last mission, I was ambushed by an Archon Ruler(or whatever it is called), an Archon and a sectoid and I only lost one unit (an advent trooper) even though 4 of my units did not have cover and I forgot to use my frost grenades.

You end up having so many options to use to help you out (e.g. 8 medkits, advanced teamwork,...) that it is more of a point of ending the game than actually challenging.

Another example is how the other two Rulers died. I had several repeaters in my squad and both got executed the first time I saw them...

So in essence, the "A Better Advent Mod" makes the game challenging throughout. That is one of the fun things about it.

I doubt I will restart now as I need to take a break from turn-based games after I finish and finally play Risen 2 :D

I have to do the last few missions as I've done the Blacksite, Codex and Stasis Suit missions. However, I now have 4 x 20% repeaters available, meaning every turn I'll be able to execute one enemy on average, so I doubt the last mission will be too difficult.

Anyway, if you need any hints/tips, just let me know and I'm happy to help.
 
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Anyway, if you need any hints/tips, just let me know and I'm happy to help.

Thanks! Should I need help, I'll contact you :)
 
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I started a new XCOM2:WOTC game with over 100 mods :D

It's based on a YTer (ChristopherOdd) who I watch sometimes.
The game is a lot of fun like this, as it adds new mission types, new enemies, new SITREPs, a whole new faction, new classes, etc.

Odd plays it on Legend Difficulty (HonestMan) with a 5-man starting squad and I tried that but got massacred, so I lowered the difficulty a bit to Commander and I am playing with a 6-man squad. Game is maybe a teeny bit too easy now, so I may try 6-player squad Legend (although I am not really in the mood to restart).

I would certainly recommend it if you are in the mood for this type of game again.
 
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Hey @Pladio;,

I'm glad you returned to the game, I wish I had the same willpower to do that :)

I finished the game twice already. First time, I played the base game only with no mods (at that time the DLCs sequels had not yet been released). Second time, I played it with all DLCs and some quality-of-life mods.

Then I started playing it for the third time, after War of the Chosen got released, but I've finished only one or two missions and I put it on standby.

Having said that, I still intend to return to XCOM 2 (though I have no idea when) and yes, I am very interested in the mod list you're using. If you can, please send me a PVT or copy-paste it here. Thank you very much! :)
 
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Hey @Pladio;,

I'm glad you returned to the game, I wish I had the same willpower to do that :)

I finished the game twice already. First time, I played the base game only with no mods (at that time the DLCs sequels had not yet been released). Second time, I played it with all DLCs and some quality-of-life mods.

Then I started playing it for the third time, after War of the Chosen got released, but I've finished only one or two missions and I put it on standby.

Having said that, I still intend to return to XCOM 2 (though I have no idea when) and yes, I am very interested in the mod list you're using. If you can, please send me a PVT or copy-paste it here. Thank you very much! :)

Thna

Here you are:
  • Arms and Shoulders
  • More Traits
  • WotC: robojumper's Squad Select
  • Revival Protocol Fixes
  • Restored SITREPs
  • [WOTC] Fair Lost Targeting
  • WotC: Sparks with AWC Abilities
  • Covert Action Missions
  • Capnbubs Accessories - WotC
  • [WOTC] EU Aim Rolls
  • [WOTC] Peek From Concealment
  • [WotC] Titanfall Gear
  • More Resistance Ops
  • Ruler Nerf Nerf
  • Missing Packages Fix + Resource
  • [WotC] Gotcha Again
  • WotC Enhanced AoE Preview
  • Instant Avenger Menus - WotC
  • [WOTC] New Promotion Screen by Default
  • Custom Soldiers Evac Zone Fix
  • Insider Knowledge Fix
  • Metal Over Flesh Redux
  • [WOTC] Quick Soldier Info
  • [WOTC] CreativeXenos Archons
  • Skirmisher Cape
  • Skirmisher Rebalance
  • [WOTC] Invisible Parts For Hero Units
  • WOTC Use My Class
  • [WOTC] Toned Down Militia
  • [WOTC] Hours Instead of Days
  • [WoTC]ADVENT Sniper
  • A Better ADVENT: War of the Chosen
  • Chosen Dark Events Fix
  • Recruit Multiple Heroes From All
  • Tracking Shot Defence
  • WOTC Flawless
  • [WOTC] Additional Icons
  • [WOTC] Titanfall Sparks
  • Skirmisher Helmet Mod
  • [WOTC] Bio Troops
  • [WOTC] Better Double Agents for ABA
  • [WOTC] Detailed Soldier Lists
  • [WotC] ADVENT Armour
  • Lucubrations Infantry Class Wotc
  • [WOTC] LifetimeStats
  • WOTC Portal 2 GLaDOS Voice Pack
  • [WOTC] GrimStyle Armor
  • [WOTC] Expanded Enemies Plus
  • [WotC] The MOCX Initiative
  • [WOTC] Ability Interaction Fixes
  • [WOTC] Better Repeater
  • [WOTC] Loot Mind Control
  • [WOTC] Facility Clearing UI Indicator Fix
  • View Locked Skills - Wotc
  • [WotC]StarCraft2 Voice Mod Part 2
  • More Cities WotC
  • Recruits Conserve Character Pool
  • Row-Based Scrolling Speed Wotc
  • WOTC_JsleezysRepurposedGear
  • [WOTC] Camera Rotation Config
  • Additional Mission Types Redux
  • DLC Breakthroughs Support
  • Landed UFOs From Day 1 WOTC
  • Templar Helmets
  • X2WOTCCommunityHighlander
  • Defense Matrix Sabotage Fix
  • Always Recruit and Rescue
  • [WOTC] Faceoff Ammo Fix
  • [WotC] Peek From Concealment UI Fix
  • Soundtrack Restoration - WotC
  • Psionic Class WOTC
  • Avatar Buffs
  • [WOTV] CutContentAmmo
  • [WOTC] Mec Micro Missile Launcher Color Fix
  • [WoTC]ADVENT Duelist
  • [WOTC] Faster Reload Animations
  • Missing Packages Fix - Parcels and Maps Edition
  • ADVENT Warlock - WotC
  • [WOTC] Point-Based Not Created Equal
  • Turrets Are Cover [WOTC]
  • [WOTC] Reliable Wounds
  • Unblockable Flamethrowers
  • Flame Viper - WotC
  • Resistance Weapon Upgrades WotC
  • [WOTC] Incendiary Grenade Damage Fix
  • [WOTC] Allow For Larger Squads
  • More SITREPs
  • Avenger Defense Bondmates Fix
  • [WOTC] ADVENT Medic
  • Beam Grenade Launcher
  • Templar Gear
  • WOTC - Extended Information!
  • [WOTC] EC Map Pack 1
  • WOTC Show Enemies and Terrain on Mission Planning
  • [WOTC] Celatid Alien
  • [WOTC] Bio Beasts
  • [WOTC] EC Map Pack 2
  • [WOTC] Bio Command
  • [WoTC] Pathfinders
  • [WOTC] Advent General Revamp
  • [WOTC] Bio Events
  • Uniformity
  • [WOTC] Less Overwatch Lock Ups!
  • [WOTC] Playable Titan Armor
  • (WOTC) UI Mod for Defense/Mobility/Psi
  • Device DoT Fix
  • [WOTC] Cost-Based Ability Colors
  • WotC: Show GTS Class Counts
  • [WOTC] Golden Path Missions Revamp
  • [WOTC] Advent Psi Ops
  • LEB's Lategame Enemies
  • [WOTC] Gremlin Revamp
  • [WOTC] EU/EWI Map Remakes
  • Starting Traits
  • WoTC Mass Effect Sounding Voicepack Collection
  • [WOTC] A Better Advent: Enemy Reskinner
  • [WOTC] Loot Pinatas Light
  • [WOTC] Children Of The King
  • Full Character Customization From Start
  • [LW2 Cmp] XCom 2 International Voices Pack
  • Freeman's Mind Voice Pack (WOTC Compatible)
  • Delta Squad Voice Pack WOTC
  • Skulljack Feedback Fix
  • Blackmarket Usage
  • [WotC+Classic] Reliable Smoke
  • Overwatch - Soldier:76 Voice Pack
  • Reward Decks Refresher
  • [WotC] Mod Config Menu
  • Show More Buff Details
  • RAGE Helmet[WOTC Compatible now]
  • Yet Another F1
  • TheAxeMod
  • WotC Mod Everything Reloaded
  • WotC Infiltrator
  • Primary Secondaries
  • GrimyLootModWOTC
 
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Thanks!

I assume all mods you're using work with WotC without issues, right?
 
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All that and no Minsc mod!?
 
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All that and no Minsc mod!?

I have never been a fan of BG :) So no.

In the meantime, I have gotten a bit further into the game and realised all the new enemies also allow for additional research paths :D

This is really nice to see, although a bit overwhelming now as I have no clear idea of what's good or bad anymore ...
 
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Pladio,

Are you using a mod managing tool like Nexus Mod Manager or only the (not) good and old Steam Workshop, in order to have XCOM2 heavily modded like that?
 
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