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Pathfinder: Wrath of the Righteous - Kickstarter Update and new Partner
Pathfinder: Wrath of the Righteous - Kickstarter Update and new Partner
July 15th, 2021, 18:27
Owlcat Games announced their partnership with META Publishing for Wrath of the Righteous and here's the new Kickstarter update:
More information.
The final beta - sprinting towards the release!Thanks Redglyph!
Hello Crusaders,
Less than 2 months are left until Pathfinder: Wrath of the Righteous is released. Are you excited? We are! We are also hard at work fixing bugs, but before the release we want to show you our progress once more! Welcome - The Final Beta test!
If you backed on Kickstarter or pre-ordered at Early Access tier or higher, and activated beta in Steam, it will download the new version automatically. If you haven't activated your code on Steam yet, you need to get your code for beta in the Digital Download tab on our backer's portal, and then activate it as a new product in Steam. Pathfinder: Wrath of the Righteous beta works only with Steam and Windows. But when the game is ready, you will be able to select the platform and also play on Mac. If you don't have Pathfinder: Wrath of the Righteous Early Access, but want to try beta, you can still pre-order it here. If you are not in beta, but want to support us, you can add Pathfinder: Wrath of the Righteous to your wishlist on Steam, GOG, and Epic Games Store. Now let's see what's new in this version!
The UI keeps evolving!
When you launch the game, you will be able to see the new main menu! Compared to Pathfinder: Kingmaker, it became darker, to reflect the mood of the new game. And a magical mirror will now show you where you stopped before you quit the game the last time.
The crusade interface has also improved, and we've fixed various glitches with the UI.
Additionally, you will now get party banter when resting on the global map, and when you are back to your hub (safe location), you will be able to craft there.
More music!
Yes, we keep adding more music into the game! And even some orchestral version will be in the beta this time! To refresh your memory, you can watch this video from back when we recorded them with Baltic Symphony Orchestra.
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More information.
July 15th, 2021, 18:50
Just got this downloaded to try out the updates over the weekend!
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
July 15th, 2021, 19:16
This game seems to become demanding, like Solasta. Just staying in the menu takes more than 50% GPU… and it's static, there's nothing there.
I'm wondering if the new Unity versions have something wrong with the RTX cards.
The little of the UI I saw seemed much more polished (my preferred improvement is that the main menu appears instantly now, no more waiting for the zoom-in effect). And those classes… I don't even know how to choose, so many of them!
Which is fine if it takes more time, there's a nice music during the character creation process.
I'm wondering if the new Unity versions have something wrong with the RTX cards.
The little of the UI I saw seemed much more polished (my preferred improvement is that the main menu appears instantly now, no more waiting for the zoom-in effect). And those classes… I don't even know how to choose, so many of them!

+1: |
July 15th, 2021, 19:24
Originally Posted by RedglyphUse FRAPS or a similar program to see what your framerate is in the menu. If your GPU use is due to a really high framerate, forcing vsync might help. It's a common issue in Unity Engine games.
This game seems to become demanding, like Solasta. Just staying in the menu takes more than 50% GPU… and it's static, there's nothing there.
I'm wondering if the new Unity versions have something wrong with the RTX cards.
Last edited by JDR13; July 15th, 2021 at 19:40.
+1: |
July 15th, 2021, 19:55
Originally Posted by JDR13I'm already capping it at 60. Some people had this problem in other games, indeed, but I didn't.
Use FRAPS or a similar program to see what your framerate is in the menu. If your GPU use is due to a really high framerate, forcing vsync might help. It's a common issue in Unity Engine games.
The only game that had an issue was NWN: EE since the latest graphic improvements. First time I heard some whistling noise when starting the game, it was running at 200-300 FPS

I'll just turn features down, SSR is one of most impacting ones apparently (in a menu, wtf?).
+1: |
July 15th, 2021, 21:16
I just remember the launch of the first Pathfinder, and while, in the end, I did enjoy the game, I'll be waiting this one out, long after the full release and subsequent patching take place. I do look forward to playing it eventually, though, and I'm glad they've a new partner, it also pleases me to see them schedule the release for so many platforms.

SasqWatch
July 15th, 2021, 22:03
Originally Posted by Alrik FassbauerInterestingly enough, the soundtrack will be available on vinyl. The price is kind of ridiculous though.
I wish this kind of orchestra music was available on CD, too…
https://vgmdb.net/album/96997
July 15th, 2021, 23:27
Honestly, I probably won't be able to resist playing it right away, and I expect that after Kingmaker's rocky start, this will ship in pretty good shape.
+1: |
+1: |
July 16th, 2021, 00:19
Me three but then I have been playing both the alpha and beta and eager to finally play to the end

--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
+1: |
July 16th, 2021, 00:55
Originally Posted by Pineapple FergusonYeah, about that… I have a question for those that have beta access: how the game is doing concerning bugs? Is it a smoother experience than KM?
Honestly, I probably won't be able to resist playing it right away, and I expect that after Kingmaker's rocky start, this will ship in pretty good shape.
--
Steam Profile: https://steamcommunity.com/id/gabrielarantest/
GOG Profile: https://www.gog.com/u/gabrielarantest
Steam Profile: https://steamcommunity.com/id/gabrielarantest/
GOG Profile: https://www.gog.com/u/gabrielarantest
July 16th, 2021, 08:42
Lol, this autumn is shaping up to be intense.
I haven't played Solasta yet, the summer heat has kept me away from most gaming. Just tried it out a little bit, same thing with "Encased", same story with "Colony ship".
Then I have also bought a couple of non-rpgs "Everspace 2" and "Jupiter Hell" and then the soon to be ea "Black Geyser" and the upcoming "Expeditions:Rome" and finally "Pathfinder" that impacts in September….
So much interesting gaming to do, not enough time…
I haven't played Solasta yet, the summer heat has kept me away from most gaming. Just tried it out a little bit, same thing with "Encased", same story with "Colony ship".
Then I have also bought a couple of non-rpgs "Everspace 2" and "Jupiter Hell" and then the soon to be ea "Black Geyser" and the upcoming "Expeditions:Rome" and finally "Pathfinder" that impacts in September….
So much interesting gaming to do, not enough time…

July 16th, 2021, 09:07
Originally Posted by gabrielarantestI haven't played beta 3 yet (this last update) except what I wrote above. Beta 2 still had a lot of bugs because they wanted to put as many features as possible for us to test before focusing on bugs, so it was "on purpose" if you will.
Yeah, about that… I have a question for those that have beta access: how the game is doing concerning bugs? Is it a smoother experience than KM?
Seeing how much GPU it's using in beta 3, I don't think I'll be playing it.
If I were you I'd wait a little bit after the final release and ask then.
+1: |
July 16th, 2021, 16:42
Originally Posted by RedglyphBad programming all over the place. This is ridiculous. These games should run well on DirectX 9.
This game seems to become demanding, like Solasta. Just staying in the menu takes more than 50% GPU… and it's static, there's nothing there.
I'm wondering if the new Unity versions have something wrong with the RTX cards.
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SSI Gold Box-style game, we are working on.
SSI Gold Box-style game, we are working on.
July 16th, 2021, 18:09
Originally Posted by RedglyphThanks. Looking forward to playing WotR, but I will wait until the game is polished. That's because I am a traumatized backer of PFKM. I loved the game, I have played hundreds of hours. But the bugs ruined my first playthrough, they literally ruined my kingdom and I had to cheat to complete the game.
I haven't played beta 3 yet (this last update) except what I wrote above. Beta 2 still had a lot of bugs because they wanted to put as many features as possible for us to test before focusing on bugs, so it was "on purpose" if you will.
Seeing how much GPU it's using in beta 3, I don't think I'll be playing it.
If I were you I'd wait a little bit after the final release and ask then.
--
Steam Profile: https://steamcommunity.com/id/gabrielarantest/
GOG Profile: https://www.gog.com/u/gabrielarantest
Steam Profile: https://steamcommunity.com/id/gabrielarantest/
GOG Profile: https://www.gog.com/u/gabrielarantest
July 16th, 2021, 18:13
Nod Gabriel, I took an over three year hiatus from the game because of the very same faults, and a week after I came back to finally complete it, they did yet ANOTHER huge update. What lesson did that teach me? Sometimes waiting over three years simply isn't long enough, this time I'll be a wiser cat. I look forward to playing it for sure, yet not being constantly frustrated either.

SasqWatch
+1: |
July 16th, 2021, 19:48
Originally Posted by CarnifexYou were really unlucky on this one
Nod Gabriel, I took an over three year hiatus from the game because of the very same faults, and a week after I came back to finally complete it, they did yet ANOTHER huge update.

Ah, the art of waiting just long enough before playing a game…

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Pathfinder: Wrath of the Righteous - Kickstarter Update and new Partner
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