I don't really know if it matters. Did people finish all their games in the past?
For me, personally, the situation has changed in a very big way.
I used to have all the time in the world to finish games - and I used to have few responsibilities to deal with on the side.
In the past, the great games came out very infrequently. Maybe a few each year? These days, it seems a potentially great game comes out almost daily. Obviously, our standards have changed, too, and that means it takes a whole lot more for us to really spend time with a game in a significant way.
I've long since given up on trying to follow all new potentially interesting releases. I used to know each and every title on the horizon that might be of interest, and I spent ages simply looking forward to them and being excited about them.
That's completely out of the question these days, because I don't have the time to follow them all - and I've been disappointed by the hype too many times. Also, I'm just a lot more picky and it takes more to get me really excited. I'm not happy about that, but that's my reality.
Even with all that said, I'm trying to remember how many games I used to finish. The more I think about it, the more I realise that there were a LOT of games that I liked, but didn't finish. I did finish MORE games, it's true, but that's easy when you're not playing 10 games at once.
The thing about having so many games isn't that I only finish a few of them, it's that I finish almost none of them - because there are constant distractions.
In the past, a great game came out - and you'd have nothing like it for months. Meaning you had no distractions, really. So, you finished it because that's what was there to finish. Sure, it was fun, but if I'd had 10 games on the same level, I'm not sure I'd ever really finish any of them.
But does it matter? I don't know. I think the amount of games getting released matters - and I do think it influences how games are made - and why we're seeing games that start out great, but lose steam along the way.
If we look at games like D:OS, WL2 and PoE - it seems all three have issues with quality during the last half of the game. Apparently, reviewers have either ignored that - or they haven't considered it important enough to seriously detract from the final score. Potentially, most reviewers might not even have completed those games with a clear mind - which is what I tend to suspect.
Kinda makes you wonder about that whole finishing games business.
As for whether it matters TO ME? - No, I really don't care.
But there's no denying that there's a unique feeling of satisfaction when you complete a really good game. Not much comes close to that.
Even when you're not enjoying a game all that much, you still get closure. For instance, I literally forced myself through Witcher 1 last year, and I'm happy that I completed it. I didn't enjoy it all the way, for sure, but I still feel like I accomplished something.
I wish I could finish more games - because I really like that feeling. But I'm way too curious about way too many games to be able to focus on just one at a time. Only once in a blue moon that happens.
Incidentally, I've played nothing but Witcher 3 these past few days
Yesterday, I played it 10 hours in a row. That hasn't happened since Last of Us Remastered - which was last summer.