GothicGothicness
SasqWatch
- Joined
- October 25, 2006
- Messages
- 6,292
You asked about Geralt; said you didn't understand. So I quoted CDPR to help you understand. But CDPR isn't actually alone.
Larian Studios and other indies for example, also try to treat the gamer in a good way (e.g., making upgrades available to game owners) to encourage game sales. In the past Bethesda has released game modding tools after game releases, many times actually, to build good will with the gamer (consumer) that also probably converted some pirates to game owners and enhanced game sales. In earlier years, Bioware released mod tools to gamers, and undoubtedly generated goodwill and enhanced sales as a result. Obsidian at one point released free upgrades to KotOR 2… and so on.
Glad to see btw that we do happily agree CDPR has an excellent approach on piracy.
Best regards.
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Yes, about this we are in agreement, to gather goodwill and be nice is definitely a good way to combat piracy, some people who would otherwise pirate the game would definitely buy it because they feel loyalty towards a company. I guess what we are not in agreement about is that piracy is good for the industry and that copy protection is not necessary at all.
Online games and console games still has much higher sales than offline PC-games, I still think piracy is a big part of this issue. As pirating console games and online games is much harder. My favourite games are offline PC-games ( which are finished on release ) , so they are the ones I think suffer the most from this.
- Joined
- Oct 25, 2006
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- 6,292