Wish I and your enthusiasm as Dragon Age 4 has been almost rebooted twice, and in development before Anthem was even released. That's a large gap since DA:I in 2014.Concept art is incredibly important for many reasons during the process of creating a game like Dragon Age, and sharing it does not represent the stage of development the game is in. Probably it just means that those who are working on it find it extremely inspiring, or that it defines the general mood of the game really well, and they want to share that with the public.
Hopefully, we'll get some in-game game screenshots or trailers sometime soon, but I for one am quite pleased to see these pieces of art.
Perhaps it's also a way to maintain a presence in the media, we can start getting excited once their posts become more frequent
Yes, I'm sure that's why they're publishing stuff like this.Perhaps it's also a way to maintain a presence in the media
Favored terrain: Urban
Favored terrain: Extra Urban
We're back to DA2.
I wonder if it started life as another Anthem-like bit of business. But, since then, EA has realised that although games-as-a-service are the most profitable, it doesn't turn out so well if you turn your entire portfolio to producing that sort of thing. I do hold out a bit of hope that EA may have realised that the best use of Bioware is to let it do its thing. It may not be the Bioware of old, but I think they could definitely still be making the types of game I enjoy.
I wonder if it started life as another Anthem-like bit of business. But, since then, EA has realised that although games-as-a-service are the most profitable, it doesn't turn out so well if you turn your entire portfolio to producing that sort of thing. I do hold out a bit of hope that EA may have realised that the best use of Bioware is to let it do its thing. It may not be the Bioware of old, but I think they could definitely still be making the types of game I enjoy.