So I took a break from playing Skyrim and finally decided to check the Nexus for new mods. I found a few interesting ones that add more lands to the game.
So I will probably list a few you might of already played.
Falskaar - http://www.nexusmods.com/skyrim/mods/37994/?
So I will probably list a few you might of already played.
Falskaar - http://www.nexusmods.com/skyrim/mods/37994/?
Wyrmstooth - http://www.nexusmods.com/skyrim/mods/25704/?Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to sharpen my skills in almost all areas around the board, with a focus in level and dungeon design. The result is that there is at least a little bit of everything. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.
Beyond Reach - http://www.nexusmods.com/skyrim/mods/48467/?The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? An immersive new quest that takes you to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this unofficial expansion for The Elder Scrolls V: Skyrim.
BlackLand - http://www.nexusmods.com/skyrim/mods/38635/?The reach, a land of grey skies with no respite beneath them. Where the soil is drenched with the tears of Kynareth and the love of Mara has little haven.
Where a pox ravages the lands to the west, and threatens to spill further to endanger the whole of Tamriel.
Take your adventures beyond Markarth to encounter a new spiteful realm, full with danger and the shelter you find isn't free from the horrors outside.
Is this despair caused by the people? Or by some force that lurks beyond the ether? Do the Witchmen act on their own behalf? Or are they the puppets of something much more sinister?
These questions will be found out as you trek your way across quagmires, cliff faces, dense valleys and the bitter cold.
Beyond Reach is a DLC sized mod that takes place in the east of High Rock, commonly known as The Reach. You will experience a story of intrigue, conspiracies sowed by both men and gods, and the struggles of those in the most squalid situations.
Exploration is a key feature of this mod, with multiple shortcuts and unlikely routes making your trek across the region more exhilarating, yet more dangerous.
Quality voice acting and an engrossing Main Quest will have you immersed in the harrowing story of a downtrodden land and people.
The Redguard Expansion - http://www.nexusmods.com/skyrim/mods/68382/?Adds a new island called BlackLand with a new village, you will meet new NPC's that need your help to solve some of their problems. You will find new unique dungeons in your adventures presenting new challenges.
Orsinium:Land of the Orcs - http://www.nexusmods.com/skyrim/mods/54326/?RGX - The Redguard Expansion is a very ambitious project. The mod author is practically a one man army. He literally hand placed every single object in Dibella's Island. This mod did not take one week, no it didn't even take 3 months, it took the author, as a full time College student and work in between, a full year to create this mod. This mod has plenty to offer. It takes the style of Grand Theft Auto 5, actually it feels like if your playing Grand Theft Auto 7 but for medieval times.
It gives you turf wars, drug wars, unique quests, detective quests, treasure hunt quest. New Girlfriends, new house, boat houses, new exotic clubs, new exotic beaches, new jungle, new animals, new npcs, new voice actors, new large tropical Island, new custom soundtrack, new raids, new painting's, new buildings, new weapons and armor, the list goes on. There is much replay ability as well. As some mods you finish them, and that's that.
Not with RGX The Redguard Expansion, it's an open ended sand box mod. You can expect to go back to Dibella's Island. Depending on what faction you join, it will have a major effect over the citizens of Dibella's Island and the destiny and safety of Dibella's Island depend on you. Your choices make a difference in RGX!
One of the biggest aims in this mod is to make the player feel in control, wanted, loved, and respected. Rise and become King Of Dibella's Island, see what the factions has to offer, join them, kill them, or stand neutral and start your own. RGX will continue to be expanded, and as the updates increase so does the immersion, overall quality and fun. Your in for a treat with RGX The Redguard Expansion.
Frostmaarch - http://www.nexusmods.com/skyrim/mods/64978/?Travel beyond the borders of Skyrim and venture into the harsh mountain kingdom of Orsinium, that the Orcs call their home. Orsinium is nothing like Skyrim. Where the Nords live in snowy pine forests, the Orcs dwell in a desert-like valley, surrounded by jagged mountains and the occasional tropical oasis.
Well happy gaming as these mods provide many hours of new gamepaly.An all new landmass to explore, separate from the lands of Skyrim yet just as wild, harsh and primitive.
Visit a bitter cold land, explore the port city of Winters Cradle and take in it's sights and sounds, breathe the crisp clear air and enjoy the comforts of the high walled mountainsides keeping out the more dangerous creatures. Visit the inn, the library, the motel, or take up learning to use the nearby mill.
If your ventures to Frostmaarch are more towards testing your mettle head inland to battle the fierce mammoths, ice creatures, big cats or worse the ancient dragons stalking the skies. Yet even these creatures pale in comparison to the deadly priests and undead dwelling in the deep reaches…
It is one of the worst winters on record and most of the interiors have been swallowed up, time will tell if the snow melts.. revealing the true terror of Frostmaarch!