Hey everyone, sorry for the late answer - currently Enderal (translation + testing) eats up most of my free time
I'd love to see something in a kickstarter from SureAI.
The future of SureAI is currently undecided, after Enderal release there will be obviously patches, some of which also have additional content.
What happens afterwards entirely depends on how much people are willing to donate for Enderal - first there will be a (quite long) break for SureAI, especially so that the team members can finish current work projects (the team leader of SureAI e. g. works in the german studio which currently develops Spellforce 3 ;-))
After that break, who knows. They want to go Indie but as I said much of that depends on their income from donations.
Caleb,
a) Will the game have some kind of in-game achievements, much like Nehrim had ?
b) Can Enderal accept mods ?
Thanks!
a) Unfortunately no.
b) What do you mean by accept mods
Basically all mods work which do not refer to anything in Skyrim's Skyrim.esm.
These are: Texture mods, other graphic mods (but pls carefully test each of them) and some gameplay mods (again there are some which work, and some which will either break your game or the balance).
Quest mods and follower obviously won't work, as well as any mod which adds armors, weapons, dungeons, settlements, etc. to the game as Enderal has its own worldspace ;-)
Enderal already has both SKSE as well as SKYUI included, too.