RivianWitch
Keeper of the Watch
- Joined
- November 23, 2007
- Messages
- 744
Guys, have you done all the companions' side quests and had enough private conversations with them to get their approval up to 100% ? I'm not sure if you guys have finished the game yet, but it is possible to finish the game without doing the characters personal quests and finding out how they tick.
You can do it that way.
If you want to do it in a proper roleplay manner and see them as real people (although I tend to see them mainly as fighters and assess them according to their combat usefulness) - it is interesting to find out how they :'tick' .
Even if you look at the game from purely a combat POV, one needs to keep in mind that, (as I'd said before), increasing your companions' approval rating makes the characters gain stat levels, (for free) which makes them and the whole group more effective in battle.
Yeah, yeah -sure- it is of course about RP as well; but then consider: Shale has stood forgotten and motionless in the middle of a village for years and years and years. Before that, the golem was controlled by a mad scientist type mage, who did all sorts of experiments on the golem. That golem now sees you as a potential similar exploiter than the mage had been. Is it not a wonder that she's a bit strange? Might it not be worthwhile to win her trust and help her adjust to the world now that she is mobile again, and free, which she had never been since she became a golem?
I had actually found Shale surprisingly sociable, taking her golem status into account. (Much more so than either Sten or Oghren, for instance)
Have you done Morrigan's personal quest yet? Do you know what Flemeth was raising her for? Don't you think that being raised completely alone in the wilderness by a pretty strange "mother" would have made you into a defensive person with some weird ideas? Remember, she never had any normal social contact to have enabled her to learn social skills and normal emotional responses.
You can do it that way.
If you want to do it in a proper roleplay manner and see them as real people (although I tend to see them mainly as fighters and assess them according to their combat usefulness) - it is interesting to find out how they :'tick' .
Even if you look at the game from purely a combat POV, one needs to keep in mind that, (as I'd said before), increasing your companions' approval rating makes the characters gain stat levels, (for free) which makes them and the whole group more effective in battle.
Yeah, yeah -sure- it is of course about RP as well; but then consider: Shale has stood forgotten and motionless in the middle of a village for years and years and years. Before that, the golem was controlled by a mad scientist type mage, who did all sorts of experiments on the golem. That golem now sees you as a potential similar exploiter than the mage had been. Is it not a wonder that she's a bit strange? Might it not be worthwhile to win her trust and help her adjust to the world now that she is mobile again, and free, which she had never been since she became a golem?
I had actually found Shale surprisingly sociable, taking her golem status into account. (Much more so than either Sten or Oghren, for instance)
Have you done Morrigan's personal quest yet? Do you know what Flemeth was raising her for? Don't you think that being raised completely alone in the wilderness by a pretty strange "mother" would have made you into a defensive person with some weird ideas? Remember, she never had any normal social contact to have enabled her to learn social skills and normal emotional responses.
- Joined
- Nov 23, 2007
- Messages
- 744