The Waylanders - Close to Launch

HiddenX

The Elder Spy
Staff Member
Original Sin Donor
Original Sin 2 Donor
Joined
October 18, 2006
Messages
20,073
Location
Germany
The party-based RPG The Waylanders will leave Early Access soon:

January Update - Launch is Nearly Here!

Hi everyone!

Happy New Year! In under a month, you'll be jumping into the full release of The Waylanders and we can't wait to see how you like the continuation of the story.

Stepping forward a thousand years has absolutely changed the land and the people who inhabit it. Villages have become forts and castles, stone roads have replaced dirt trails, and creatures of magic have gone into hiding. Your companions will change too. Rediscover mortals reborn and seek out immortal friends who have traveled the thousand year road the hard way.

With advances in crafting, the medieval period holds a whole host of new weapons, armor, and other items to discover and outfit your party with. There's a lot coming for you to discover!

Now, on to a few things ahead of launch.

All That Glitters is Morian Gold

At full release, The Waylanders will increase in price from $34.99 USD to $39.99 USD. This increase will vary from region to region and serves to reflect the extra content available.

To offset this increase for RPG fans who haven't yet jumped in to The Waylanders (and don't read our community posts) during Early Access, we plan to have the game discounted by 10% for 2 weeks after launch. Beyond that launch discount, you'll see The Waylanders in future Steam sales.

We truly appreciate the support of everyone who played during Early Access, especially those who gave feedback or let us know about a bug. Thank you all so much!

That Which Was Written Will Be Lost

Unfortunately Early Access save files will not work correctly in the launch build. We know all you Early Access players have put a lot of time into your characters and we've looked into many possibilities in how to address this, but we are a small team and have not been able to find a feasible way to make old saves work well.

While you can make copies of your old save files and place them in the save directory, we don't advise this as doing so can create potentially game breaking bugs in later areas.

The Story Is Over, But The Work Continues

No story DLC is currently planned for The Waylanders. After launch, we plan to continue work on The Waylanders, fixing bugs and addressing community feedback that we hear here in the Steam Community, on social media, and in Discord. Watch for updates after launch with fixes, tweaks, and maaaaaaaaaaaaaaaaybe a few extra quests we'd like to add.

Music for the Ages

At launch, The Waylanders soundtrack will be made available for purchase so The Waylanders fans can have a taste of Inon Zur's magic whenever they wish. The soundtrack will have 26 tracks totalling approximately 48 minutes long

We'll have more details up on the soundtrack's Steam page which will go live at launch.

Distant Digital Lands

While PC has always been our focus for The Waylanders, we've had a lot of requests to have The Waylanders reach other platforms. This is something we're looking into, but for now we want to focus on ensuring our fans who have committed to the journey on PC have the best experience we can craft.

That's all from us for now. We'll have a little more to share before launch, but will largely be focused on polishing The Waylanders for release. Again, thank you all for being along for this journey!

More information.
 
Joined
Oct 18, 2006
Messages
20,073
Location
Germany
Fingers crossed as opinion is divided on whether the game is ready for release.:fingerscrossed:
 
Joined
Oct 1, 2010
Messages
36,405
Location
Spudlandia
I'm curious about this game. The premise seems pretty unique and I enjoy reading historical fiction, so the setting should be up my alley. And i like real time with pause.

The feedback thus far has been very uneven, so I'm not about to buy it yet. Waiting for reviews and some polish before considering it, but I added it to my wishlist.
 
Joined
Feb 15, 2009
Messages
1,981
Location
Sweden
Reminder that the developer has yet to finished their previously Kickstarted adventure game AR-K.

Waiting for reviews is definitely wise. They have been accused of possibly having staff / friends / family post positive Steam reviews to improve their average as some have noted a suspiciously high number came from Galicia, Spain accounts (where the developer is based).
 
Joined
Apr 9, 2013
Messages
2,346
Location
PA
Yeah, I drove past, and this was my feeling.


d86cd857ba25cfb7576f66e5f26b8844.jpg
 
Joined
Nov 8, 2014
Messages
12,085
Let's just hope that the clusterfuckers won't smash this game and the studio into pieces. I expect a mediocre game at launch which can become playable over time unless the studio goes bankrupt following the inevitable negative reception.
 
Joined
Jun 19, 2020
Messages
1,120
Location
Norway
Reminder that the developer has yet to finished their previously Kickstarted adventure game AR-K.
Nice one! A Watcher does his hob. :)

Waiting for reviews is definitely wise.
Yep, makes sense to be sceptical.

They have been accused of possibly having staff / friends / family post positive Steam reviews to improve their average as some have noted a suspiciously high number came from Galicia, Spain accounts (where the developer is based).
There could be a valid explanation for that. Perhaps they somehow promoted the game in local/regional media or they are known regionally due to some other reasons.
 
Joined
May 6, 2013
Messages
5,000
Location
Germany
There could be a valid explanation for that. Perhaps they somehow promoted the game in local/regional media or they are known regionally due to some other reasons.

Perhaps, although the Steam user who pointed this out noticed that these positive reviews also had very low play times at the time of the review… Not sure if there's a possible explanation for that (does the counter stops if you play in offline mode?). But the reviews in question also conveniently popped up after they had been getting a lot of negative reviews.

I'd be more inclined to give them the benefit of the doubt if not for how they treated their AR-K backers (completely ignored us for 5 years then they promise the game would be finished soon right before the Waylanders Kickstarter. Then they went right back to ignoring us for the next 3 years).
 
Joined
Apr 9, 2013
Messages
2,346
Location
PA
Let's just hope that the clusterfuckers won't smash this game and the studio into pieces. I expect a mediocre game at launch which can become playable over time unless the studio goes bankrupt following the inevitable negative reception.
Or they could just...you know, wait until the game is ready to release it? And then none of that is an issue? Are we really living in a world now where that's too much to ask?
 
Joined
Sep 26, 2007
Messages
3,473
Or they could just…you know, wait until the game is ready to release it? And then none of that is an issue? Are we really living in a world now where that's too much to ask?

The short answer is, yes. AAA studio’s cant do it so there’s little hope that small studio can.

I used to be someone who preordered every game I bought now if it’s not made by From Software there is little chance I’m playing it within the first year of release and many time 2-3 years.

Really between DLC and seemingly endless patching and balancing developers have all but forced me to take this stance.
 
Joined
Oct 5, 2021
Messages
385
Back
Top Bottom