Legend of Grimrock - 11 Things I'm Looking Forward To @ RPS

Oh no… is it Dungeon Master type gameplay? In that I have to spastically click on my four characters' weapons/spells to get them to attack until the monster is dead? Because I hated that with a passion 20 years ago and I hate it today. Seriously. I have never, ever experienced a worse combat method in an rpg. Someone tell me I'm wrong please?

Unlike the click and forget of BI or Bioware rpgs or the super strategic combat of every other popular RT "crpg" where you click on an enemy with one character until it is time to click on a healing potion? I fail to see what the difference is besides watching an animation play out and if there is a party or not.
 
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