Shroud of the Avatar has a new video with Lead Story Designer Tracy Hickman discussing the story behind the game.
More information.
More information.
The ironic thing is… Divinity: Original Sin, with all of its stretch goals achieved, seems to be more Ultima-like than the Richard Garriot helmed Shroud of the Avatar
Sad, but true… Every Ultima fan should pledge for Divinity: Original Sin.
The Kickstarter is over, but you can still pledge via Paypal until May 10th.
It's only $28 for the digital version; much less than it'll be upon release.
It is easy to say t hat Divinity seems to be more like an ultima game, since it is almost completed… I think waiting until more is complete is a bit fairer in this regard.
I think you're missing the point… Swen Vincke of Larian Studios flat out said that Ultima VII, which he considers the best RPG in the last 20+ years, was the inspiration for Divinity.
On the other hand, Richard Garriott has made it clear that Shroud of the Avatar is a spiritual successor to Ultima Online, with a bone or two thrown to the single player crowd.
So, I guess it depends on what your definition of Ultima-like is.
Actually Richard Garriott flat out said that Ultima 4 and Ultima 7 were also inspirations for the game.
I think you need to look a bit deeper into the game, it is both online and offline.
It will feel like a single player game with the ability to add people into your experience if you should choose.
Ultima online was not inspired by ultima 7. That is just false.
Exult is great but I'm thinking of something a bit more extreme.
This will come across as heresy…but I'm thinking of a graphical overhaul. Those sprites are just ….. rough on the eyes
And no, I am not a graphics whore. I love the IE games to bits.
I think somebody should create a remake of Ultima 7.