Baldur's Gate: EE - Video Review - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Baldur's Gate: EE - Video Review

Default Baldur's Gate: EE - Video Review

April 19th, 2020, 20:39
BitsAndGlory checked out the Baldur's Gate Enhanced Edition:

Baldur's Gate Enhanced Edition Review (PC) | Bits & Glory

loading…

More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
RPGWatch Donor
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 12,864
Mentioned: 68 Post(s)

Default 

April 19th, 2020, 20:58
"I am not going to be comparing the editions of Baldur's Gate as I have not played the original."

Ok! Glad he got that out of the way in the first minute and saved me further watching. Am I wrong in thinking that the vast majority of people considering the EE would want to know the differences over vanilla?
Drithius is offline

Drithius

Drithius's Avatar
Laughing Gnome

#2

Join Date: Nov 2008
Location: Florida, USA
Posts: 5,081
Mentioned: 20 Post(s)
+1:

Default 

April 19th, 2020, 21:04
On the other hand maybe some people want to hear an opinion without any nostalgia.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
RPGWatch Donor
Original Sin 1 & 2 Donor

#3

Join Date: Oct 2006
Location: NRW/Germany
Posts: 12,864
Mentioned: 68 Post(s)

Default 

April 19th, 2020, 21:06
You don't need to opine on the days of yore to compare technical details.
Drithius is offline

Drithius

Drithius's Avatar
Laughing Gnome

#4

Join Date: Nov 2008
Location: Florida, USA
Posts: 5,081
Mentioned: 20 Post(s)

Default 

April 19th, 2020, 23:03
One aspect where the EE falls short in my opinion is the character sprites. I hated the way sprites were mirrored in BGII, causing them to magically switch which hand they are holding their weapons based on the direction they were facing. I don't know why but it really irks me. Since the EE uses those sprites we lose the (IMO) superior sprites of the original.
fuzzicalFighter is offline

fuzzicalFighter

fuzzicalFighter's Avatar
Mighty Wizard

#5

Join Date: Feb 2014
Location: Gensōkyō
Posts: 44
Mentioned: 0 Post(s)

Default 

April 19th, 2020, 23:08
Originally Posted by fuzzicalFighter View Post
I don't know why but it really irks me. Since the EE uses those sprites we lose the (IMO) superior sprites of the original.
I'm currently playing BG2 (not EE) and it annoys me too. Not game breaking or anything, but still…
--
The delightful and ever novel pleasure of a useless occupation.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#6

Join Date: Jul 2018
Location: France
Posts: 1,034
Mentioned: 11 Post(s)

Default 

April 19th, 2020, 23:33
Originally Posted by fuzzicalFighter View Post
One aspect where the EE falls short in my opinion is the character sprites. I hated the way sprites were mirrored in BGII, causing them to magically switch which hand they are holding their weapons based on the direction they were facing. I don't know why but it really irks me. Since the EE uses those sprites we lose the (IMO) superior sprites of the original.
Using BGII sprites in BGEE was a necessity because the animation set for the original sprites doesn't have dual-wielding.

Oddly enough, I somehow never noticed the mirroring and was completely unaware until I read about it.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#7

Join Date: Oct 2006
Location: Florida, US
Posts: 27,741
Mentioned: 72 Post(s)

Default 

April 19th, 2020, 23:44
It's more noticable with shield users.
--
The delightful and ever novel pleasure of a useless occupation.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#8

Join Date: Jul 2018
Location: France
Posts: 1,034
Mentioned: 11 Post(s)
+1:

Default 

April 20th, 2020, 06:58
Ha you don't need nostalgia to see this just is a reskinned Divinity Original Sin. Probably why Larian was chosen in the first place. As those two games sold millions and have the fanbase.
--
“We do not stop playing because we grow old, we grow old because we stop playing!”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#9

Join Date: Oct 2010
Location: Great ol'Murica
Posts: 23,878
Mentioned: 76 Post(s)

Default 

April 20th, 2020, 08:09
Originally Posted by Couchpotato View Post
Ha you don't need nostalgia to see this just is a reskinned Divinity Original Sin. Probably why Larian was chosen in the first place. As those two games sold millions and have the fanbase.
Wrong game. We're not talking about BG 3.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#10

Join Date: Oct 2006
Location: Florida, US
Posts: 27,741
Mentioned: 72 Post(s)

Default 

April 20th, 2020, 08:39
Originally Posted by JDR13 View Post
Wrong game. We're not talking about BG 3.
Yep and now I look like a fool.

My point still stands but way off-topic.
--
“We do not stop playing because we grow old, we grow old because we stop playing!”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#11

Join Date: Oct 2010
Location: Great ol'Murica
Posts: 23,878
Mentioned: 76 Post(s)
+1:

Default 

April 20th, 2020, 11:35
Originally Posted by Drithius View Post
Ok! Glad he got that out of the way in the first minute and saved me further watching. Am I wrong in thinking that the vast majority of people considering the EE would want to know the differences over vanilla?
Originally Posted by HiddenX View Post
On the other hand maybe some people want to hear an opinion without any nostalgia.
I think both are valid - and also a good reason for him to declare it upfront. By the time the EE had come around I'd replayed each game multiple times so I really didn't care much about so many of the details, just the ability to play it on newer systems … and the Mac again.

But it is an intriguing thing reading - or playing - something for the first time many years after initial release. HidenX found my review of Hexplore from 2009, more than a decade after initial release … I knew the 1998 RPG landscape so I could put it in context, but was still experiencing it for the first time.

Originally Posted by Couchpotato View Post
Yep and now I look like a fool.
All good - made me laugh
--
-- Mike
txa1265 is offline

txa1265

txa1265's Avatar
SasqWatch
Moderator

#12

Join Date: Oct 2006
Location: Corning, NY USA
Posts: 14,563
Mentioned: 15 Post(s)

Default 

April 20th, 2020, 19:15
Sad thing is I never played the enhanced versions either. I bow my head in shame.

Anyway I have many games from 2018-2019 to finish.
--
“We do not stop playing because we grow old, we grow old because we stop playing!”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#13

Join Date: Oct 2010
Location: Great ol'Murica
Posts: 23,878
Mentioned: 76 Post(s)
+1:
RPGWatch Forums » Comments » News Comments » Baldur's Gate: EE - Video Review
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 12:09.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch