azraelck
Angel of Cookies!
I think the problem in many of these type games (whether an rpg or not) is the fact that the developers get too ambitious and make too large a world. See the later Elder Scrolls games.
Might and Magic: World of Xeen let you go where ever and do whatever, and as long as you had the power to do so, you could freely go through much of the game world. However, it never really felt so empty because the world wasn't so huge as to be ridiculous. A day would see you across either side. It only took a couple weeks game time to clear much of the map, mostly due to the volcanic areas and needing rest and buffs because of them.
GTA is a good example as well. Vice City had a near perfect balance of size and content; while San Andreas was mostly empty country side. The devs got far too ambitious, and left a huge, empty landscape to wander around.
IMO, the truly huge, open worlds need to be in MMO's, where hundreds of players can help populate it alongside the generic NPCs and monsters. Single player games need to be focused in on a singe area; either a smallish world like Xeen or Terra, or a large city like Vice City or Skara brae, or a specific region in a larger world like the Savage Frontier.
Might and Magic: World of Xeen let you go where ever and do whatever, and as long as you had the power to do so, you could freely go through much of the game world. However, it never really felt so empty because the world wasn't so huge as to be ridiculous. A day would see you across either side. It only took a couple weeks game time to clear much of the map, mostly due to the volcanic areas and needing rest and buffs because of them.
GTA is a good example as well. Vice City had a near perfect balance of size and content; while San Andreas was mostly empty country side. The devs got far too ambitious, and left a huge, empty landscape to wander around.
IMO, the truly huge, open worlds need to be in MMO's, where hundreds of players can help populate it alongside the generic NPCs and monsters. Single player games need to be focused in on a singe area; either a smallish world like Xeen or Terra, or a large city like Vice City or Skara brae, or a specific region in a larger world like the Savage Frontier.