My biggest take away with this game every time I see it is - wtf. It's a simple genre where content and smoothness of execution are king and fancy graphics has never been a staple. It's an odd mix of elements in this one. It looks more like a visual novel/point and click adventure than an RPG.
We'll see.
I hope it turns out well since there are never enough quality games of this style (that I can get into since the flood of JRPG/anime kiddie porn style games lately don't really do much for me).
Yes, the graphics are very pretty, but that is the absolute last thing I care about in this type of game. You tend to do a lot of repetition (moving around, combat) in this genre and all those cute animations and graphics will be cool the first few times you see them but after hundreds of battles they'll be insanity inducing.
Quality of content, extent of content, character development/leveling system, combat system - core stuff - that's what matters to me with this genre. Fancy graphics are either just gravy or possibly something that gets in the way of smoothness (which is what it looks like to me in this video).
The combat looks pretty standard outside of a ton of animations and interruptions - again - stuff that'll be amusing the first few times you see it but on that dozenth, hundredth, thousandth time it's not going to be nearly as fun.
The (non-combat) UI on top of the photo realisitc grahics looks totally out of place (might just be a WIP, I hope, as the "animations" for party banter are pretty heinous too and the contrast in graphic styles is jarring to say the least).
The touch-looking combat UI with no sign of hotkey support does not inspire (well, maybe it inspires rage against console/controller and touch leading to the downfall of gaming humanity).
I haven't looked much at WL3 but seeing that they're adding multi player makes me say, WTF? Who needs MP in a single player RPG? Why bastardize a great single player franchise to poop in some kind of co-op. WL2 was pretty successful, why rock the boat? Yet more oddness from the Fargo gang. I suppose innovation is a good thing, if it's actually innovation, but there's something to be said for "if it ain't broke, don't 'fix' it"
On the plus side, I tend to spend way too much money buying games and have a huge backlog. Decisions like this by Fargo help me curb my game spending and acquisition.
Battletech looks very good - so there's that.