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Default Ambition: A Minuet in Power - Final Day

December 17th, 2017, 00:10
Ambition: A Minuet in Power is in its final day on Kickstarter and has been funded. The game is described as a romantic roguelike set during the French Revolution.

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What are you Making?


Weíre making a revolutionary, romantic video game where you play as a woman of fashion in pre-revolutionary France, a time of intrigue, danger, and serial adultery. There, you will use social skills, seduction, and guile to advance your position, all while preparing for the danger of the coming political upheaval.

Ambition: A Minuet in Power is in development for PC and Mac in English. It will be delivered in standard and DRM-free versions on Steam, GoG and our website. Other platforms and languages may be announced later. Ambition: A Minuet in Power is expected to launch in 2018, however, any stretch goals we reach may alter that launch window. More features means more time spent in production.

How is it Different?


Many romantically focused games are like choose-your-own-adventure books with preset decisions and outcomes. Once youíve beaten them, thereís rarely a reason to go back and play again.

Romance in Ambition isnít just story writing, itís a mechanic. By engaging in liaisons with various nobles, the player gains limited access to the resources of the person theyíve seduced. The more devoted their partner is to them, the more power the player has over that noble. This lets the player influence the outcome of political events. A particularly creative (and ruthless) player can even maintain multiple secret liaisons simultaneously. Getting caught doing this, however, can have very dangerous consequences.

How does one gain the devotion of a seduced noble? Wear their gifts out in public, attend their events, spurn their enemies, and more.

Additionally, Ambition randomly generates the world you play in, every time. This means that every playthrough is a little different. Nobles you meet in one playthrough might not show up in another. The revolution may be a success, or a disaster. Itíll be up to you, as the player, to figure out who to befriend and who to snub, in order to ensure the best position for yourself.

[…]
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December 17th, 2017, 10:12
Interesting concept for a roguelike. Will keep an eye on it.
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