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April 13th, 2021, 08:13
Originally Posted by Imo. View Post
Working my way through AC: odyssey but needed a break from the repetition so I gave god of war a chance. It was ok but wasn’t really grabbing me so I started up the last of us remastered and am totally entranced with the first couple hours. I don’t typically get to emotionally invested in video game stories but this one punched me in the stomach straight away. If the rest of it is as good as the first 2 hours I’ll be finishing this before going back to the other 2 games.
It is. In 2 hours you may not have even met Ellie yet. (do some abdominal workouts cause there is gonna be more punchin')
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April 15th, 2021, 03:28
Started playing Assassin's Creed Valhalla and yeah I'm not liking it. Seems some idiot in Ubisoift decided to combine elements of the older games to please older fans.

Bottom-line it feels like two steps back from everything I loved about Odyssey.
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April 15th, 2021, 15:05
And now it's time for some solid oldies: SaGa Frontier Remastered (Switch, also on PC/PS)

This game is a total curio: originally a PSOne jRPG from SquareSoft, but oh so different from the Final Fantasies and other jRPGs, it feels very progressive to this very day.

The game is full of non-linear storytelling: choices and consequences are everywhere. There are no random encounters. The rpg character progression is outlandish. The battles are hard. The grind is inevitable but fun. The replay value is high. The remastered user interface is all right. Oh, and the music is world class.

If you want something different, be sure to try this one out.
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April 15th, 2021, 16:03
Binged on Gaia Beyond, until the story abruptly stopped. Turns out they are still adding chapters. AAAAAAAAARRGHH!! Hate unfinished games!!
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April 15th, 2021, 17:25
I've heard great reviews from friends and others about Saga Frontier. I do plan on picking it up and finally trying it out for myself, so I appreciate both the review and reminder!
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April 16th, 2021, 01:20
Originally Posted by duerer View Post
And now it's time for some solid oldies: SaGa Frontier Remastered (Switch, also on PC/PS)

This game is a total curio: originally a PSOne jRPG from SquareSoft, but oh so different from the Final Fantasies and other jRPGs, it feels very progressive to this very day.

The game is full of non-linear storytelling: choices and consequences are everywhere. There are no random encounters. The rpg character progression is outlandish. The battles are hard. The grind is inevitable but fun. The replay value is high. The remastered user interface is all right. Oh, and the music is world class.

If you want something different, be sure to try this one out.
I purchased it earlier today and installed it, but I probably won't start right away.

Which story arc did you choose to play first? Do you know if there's a recommended order?
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April 16th, 2021, 09:13
Originally Posted by duerer View Post
And now it's time for some solid oldies: SaGa Frontier Remastered (Switch, also on PC/PS)
Originally Posted by JDR13 View Post
I purchased it earlier today and installed it, but I probably won't start right away.

Which story arc did you choose to play first? Do you know if there's a recommended order?
Every race plays somewhat differently, and the humans are the most accessible for SaGa newbies.
Thus, I'd recommend playing the human characters first, especially Emilia, as her story is pretty straightforward.
(Leave Fuse to the end though.)

Also please note: SaGa games tend to have a very bad first impression, because they are so different from the norm. E.g. Emilia's story starts with a very confusing dungeon, but accept it as a warm-up for SaGa's peculiar gameplay.

Do NOT play SaGa as a jRPG, and do NOT play SaGa as a Western RPG.
SaGa is its own game:
an improvisation-oriented battle against the Almighty RNG (which sounds very lame, but actually pretty much fun)
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April 16th, 2021, 17:53
Fell Seal has made me re-appreciate just how much fun pure randomness can be during a game. Sometimes you get the critical and, well, sometimes the critical, it gets you!
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April 16th, 2021, 20:47
Originally Posted by duerer View Post
Every race plays somewhat differently, and the humans are the most accessible for SaGa newbies.
Thus, I'd recommend playing the human characters first, especially Emilia, as her story is pretty straightforward.
(Leave Fuse to the end though.)

Also please note: SaGa games tend to have a very bad first impression, because they are so different from the norm. E.g. Emilia's story starts with a very confusing dungeon, but accept it as a warm-up for SaGa's peculiar gameplay.
I played some of Emilia's story last night just to get a feel for it. Yeah, my first impression wasn't great.

Had no problem with the first dungeon. My issue was afterwards when you meet up with that group in their hideout. They immediately start talking about Cube as if the player is supposed to know what that is, and it's a little confusing. It's almost like something was lost in translation.

The gameplay mechanics seem interesting enough, but the writing so far is the typical nonsensical crap that I've come to expect from JRPGs.
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April 16th, 2021, 21:37
She had been hunting the Minotaur since she landed on Crete.
The local legends spoke of the beast, and an industry sprang up around it. Trinkets, performances, and even scams fed the local economy. Entertaining enough, but she knew that somewhere on this island, the mythical beast lay in wait.
At last, after many days and nights on the hunt, she tracked the beast to the ruins beneath a decrepit castle of a long dead ancient monarch. Winding her way thru the labyrinth, she followed the echoing bellows of the perpetually enraged monster. Once she found it, she momentarily hesitated, thinking "I came here willingly?".
There was no going back.
Drawing her spear, I took a swig of key lime lacroix, grit my teeth, and prepared to dodge and dodge again.
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April 16th, 2021, 21:56
I'm still slaying away in the world of Fell Seal, I've come across another tournament fight that was really good, and yesterday another series of battles that seem really beefed up compared to others, originating from something called an Ancient Path. I've done three of them so far, planning on doing the fourth in about an hour.
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April 16th, 2021, 22:25
I think people should create a separate 'Let's play' thread if you're going to post 10+ times about a game. We don't need constant updates about the same playthrough.
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Today, 08:50
I just tried the early access of Naudrion: Fall of the Empire. It's a third-person open-world RPG along the lines of Gothic/Risen and Two Worlds.

Not going to lie, it's pretty rough right now. That said, the current version is only 0.2.6, so he's got a long way to go.

The graphics are fairly simplistic, and the animations are a little janky, but I think it has some potential. He says it's inspired by Gothic and TES, and indeed parts of it do remind me of Gothic especially the music. I think it reminds me more of Two Worlds 1 though.

The music is the best part right now. It's reminiscent of Kai Rosenkranz's older stuff. I don't know if the dev actually did it himself, but it's pretty impressive if he did.

It's too unfinished for me in the current state, but I look forward to seeing what it's like when it's more polished.
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Today, 10:29
I've put my NG+ playthrough of Bloodborne on hold for now. It's continuing to be quite a lot easier, since I'm overleveled. And considering I just know where everything is, it's getting a big monotonous.

So, I started a playthrough of Sekiro. Similar, but still quite different to the souls games. I tried a playthrough quite some time ago, but never made much progress. The setting is pretty nice, and I like the combat system. But one thing worries me. From what I understand you cannot grind your way into being more powerful than the devs want you to. You use experience points to unlock abilities and skills which you then use in combat. So that opens new avenues and more possibilities, but you don't get a flat effectiveness increase. You still need player skill to make use of them. And you can also upgrade your defense and offense, via 2 base stats, but those are upgrade-able via a different currency, which from what I understand is only dropped by mini-bosses. So they are limited. You can't farm them endlessly.

So, yeah, by my calculations it's gonna be a lot harder than Bloodborne. Since once you reach the character caps, you only get better by actually playing better, and there's no way to compensate for that in any other way. I'm a bit worried, but we'll see. Also, I'll try to go into this one as blind as possible. I've only watched 1-2 basics videos, to get a feel for what to expect.
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