C2077 Cyberpunk 2077 - News Roundup

Cyberpunk 2077
I've already started designing my character. What do you guys think?


1231d07ca52a4a5ca98d72132a0c0e6f_xl.jpg
;)

Definitely going to be melee oriented.
 
Joined
Oct 21, 2006
Messages
39,333
Location
Florida, US
Nah, this guy can easily go ranged.

Imho a totally unnecessary feature. I want them to spent resources on other stuff.
 
Joined
May 6, 2013
Messages
4,996
Location
Germany
I've already started designing my character. What do you guys think?

1231d07ca52a4a5ca98d72132a0c0e6f_xl.jpg
;)

Definitely going to be melee oriented.

I don't know if you have the sort of friends that like to send you messages in which this gentleman makes a surprise appearance, but I'm afraid I do.
 
Joined
Nov 8, 2014
Messages
12,085
I don't know if you have the sort of friends that like to send you messages in which this gentleman makes a surprise appearance, but I'm afraid I do.

I'm glad it's not just an American thing. I was afraid only local members might get the joke. :)

e36.jpg
 
Joined
Oct 21, 2006
Messages
39,333
Location
Florida, US
Big dicks and tits are great - but I'm honestly not sure I detect a rational reason for this feature being in the game.
 
I think it's great to have equal coverage. Breast sliders have been around for awhile. So fair's fair.

So that I don't care about. What seems inane to me is that the game is only first person. I suppose you get to watch yourself masturbate or have sex in more vivid first person detail :p
 
Joined
Jun 4, 2008
Messages
3,971
Location
NH
Yeah, I mean - if I could have my bits interact with the game in some meaningful way - I might see the point.

I imagine it must take some work to implement these features properly - so I honestly think it's a giant waste of time, unless they plan to do something with it that I don't know about.

I mean, if my third leg gets mentioned for its distinction during a conversation - I might change my mind about it :)
 
Joined
May 6, 2013
Messages
4,996
Location
Germany
What? Where?
Apparently I'm playing the wrong (or right?) games.

Several MMOs have that (though it's often just referred to as chest size) - but I can only think of very few games that "handle" male genitals.

Mortal Online is one - though I don't remember if you can actually adjust size.
 
What? Where?
Apparently I'm playing the wrong (or right?) games.

Several MMOs have that (though it's often just referred to as chest size) - but I can only think of very few games that "handle" male genitals.

Mortal Online is one - though I don't remember if you can actually adjust size.

Don't worry, Morrandir! You've been playing the right games :)
 
Joined
Nov 15, 2013
Messages
3,756
Location
Brasil
Do what you want CDPro, use YOUR ressources as you see fit and give us all the big penis sliders you want.
It's your game :)

Thats said, since it's a first person game and also a game that is supposed to be next gen, I hope that for once we'll be able to see our characters in mirrors, giants tits and all.
Those features would make more sense.
 
Joined
Jul 27, 2018
Messages
1,026
Location
France
That would be a good was to prevent forgetting how V looks like.

Will the cutscenes be in first person also?
 
Joined
May 6, 2013
Messages
4,996
Location
Germany
Supposed to, yes.
They said two years ago that they choose to go full first person for immersion reasons (but I think we can all agree that there's must be a ressources aspect in that decision aswell).
 
Joined
Jul 27, 2018
Messages
1,026
Location
France
CD Projekt is now Europe’s most valuable game Company - Video Games Chronicle
The Polish firm behind The Witcher games and Cyberpunk 2077, as well as PC digital distribution platform GOG, has seen its value swell in recent months.

CD Projekt’s market capitalisation was $6.8 billion in December 2019, when Bloomberg said the company had posted a return of 21,000% over the previous decade – comfortably the biggest rise of any stock then listed in the Stoxx Europe 600 Index.

The company has surpassed European games industry heavyweight Ubisoft’s current market valuation of $8.12 billion.
Cyberpunk 2077 classes: Solo, Netrunner, and Techie explained - GamesRadar
Unlike the tabletop RPG that inspired it, there are just three Cyberpunk 2077 classes to specialise in; Solo, Techie, and Netrunner. However, that doesn't mean you'll be locked into one or another. For example, it's possible to pick and choose the skills you want from each class or specialise in a specific path. We've got all the info you need below based on what we've seen so far and everything we can piece together from the tabletop RPG, Cyberpunk Red.

Not that you'll encounter just three classes during your Cyberpunk 2077 playthrough. In fact, word is that the TRPG's classic roles will make their way into the final product as enemies and allies. Oh, and if you've not got your copy of the game ordered yet?
The Best Thing About Cyberpunk 2077 Comes From The Witcher 3 - Gamerant
CD Projekt Red's Cyberpunk 2077 releases in September with high expectations, as many gamers expect it to carry on CD Projekt Red's Witcher 3 legacy in establishing the next major landmark in immersive open world role-playing games.

But aside from breathtaking visuals and a game world filled with life, Cyberpunk 2077's most worthy attribute may be in its DLC content, which could certainly be full new packages in caliber, if they are indeed similar to The Witcher 3's DLC content.
Cyberpunk 2077 reveals Mad Max-inspired Reaver car - Eurogamer
CD Projekt has revealed a car featured in the upcoming Cyberpunk 2077 - and it looks a lot like the kind of car you'd see in Mad Max.

To coincide with the fifth anniversary of the excellent Mad Max Fury Road movie, CD Projekt gave us an in-game look at the Reaver, a custom-built Wraith gang vehicle based on the Quadra Type-66 car.
 
Joined
Oct 1, 2010
Messages
36,350
Location
Spudlandia
Cyberpunk 2077's Multiplayer Component Explained - Gamerant
Even though excitement is ramping up for Cyberpunk 2077's single player campaign, the game will eventually receiving a multiplayer component in the future. There's not a whole lot known about the multiplayer component currently, but with the September delay of the base game, multiplayer won't be coming until 2022 at the earliest. Despite this, CD Projekt Red appears to be treating development of this multiplayer component with care as its own entity.

Fans were hesitant at first to the initial announcement of a multiplayer component, and rightfully so. In a lot of ways, people figured developing multiplayer alongside Cyberpunk 2077 would serve to hinder the experience. But the experience is being treated as a separate entity, only to come out after additional post-launch DLC comes out for the main single player game. Cyberpunk 2077's multiplayer is being treated as its own game, so fans should be optimistic on what multiplayer may look like for the RPG.
 
Joined
Oct 1, 2010
Messages
36,350
Location
Spudlandia
Bunch of new Video's released this week.

LastKnownMeal Vidoes


TheNeonArcade


JorRaptor

 
Last edited:
Joined
Oct 1, 2010
Messages
36,350
Location
Spudlandia
A bunch of new articles this week as well.

Gamerant - Complete Missions How You See Fit In Cyberpunk 2077
Gamespot - Devs Discuss Improvements On Witcher 3's Mechanics
PCGamesN - Everything we know Sofar About Cyberpunk 2077
GamesRadar - Senior Quest Designer clarifies Fantasy Creatures
DualShockers - Three Times as Much Freedom in Missions as The Witcher 3
VG247 - Design Improvements Better then Witcher III
 
Joined
Oct 1, 2010
Messages
36,350
Location
Spudlandia
Since we already know it's delayed again here's a new video.

HUGE INFO! Gameplay Details, Combat, Desert, Customization, Loot & Relationships!


An Adult ONLY World, The Creators Vision, Environment vs Stealth, & More


 
Last edited:
Joined
Oct 1, 2010
Messages
36,350
Location
Spudlandia
Cyberpunk 2077 Will Be Backwards Compatible On PS5 & Xbox Series X

 
Joined
Oct 1, 2010
Messages
36,350
Location
Spudlandia
Back
Top Bottom