Vampyr - Next Update Changes Combat

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Vampyr's next game update will make combat easier and add a Hard Mod.


Link - http://www.ign.com/articles/2018/07...r-story-mode-and-a-more-challenging-hard-mode
Link - https://forums.focus-home.com/topic/26688/vampyr-new-game-modes-announcement
Vampyr, DONTNOD Entertainment’s narrative-driven action-RPG set in 1918 London, announces a content update coming later this summer. This will include two new game game modes which add further replayability for existing players and more options for those who haven’t yet sunk their teeth into this dark adventure.

As well as bringing a host of optimization tweaks, the upcoming update will introduce a ‘Story’ mode that de-emphasizes combat and a cranked-up, more challenging Hard mode. The Story mode places a greater focus on narrative, allowing players to experience Dr. Reid’s journey with less challenging combat. On the other end of the scale, Hard mode makes combat much more difficult. Players will receive less experience from killing enemies too, forcing them to rely even more on embracing citizens to grow in power.
 
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I've always been curious about the so-called, "story" modes that I've seen in many games. Does the narrator basically like, read to the player everything that happens or something? Or just very simplified combat/none at all?
 
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I've always been curious about the so-called, "story" modes that I've seen in many games. Does the narrator basically like, read to the player everything that happens or something? Or just very simplified combat/none at all?
Basically anyone can win the game unless you really have no skill.^^

So yes combat and other parts of the game are made easier. While Hard basically puts you at a disadvantage at every opportunity, but many here like that difficulty.

Just look at the Dark Souls fans.
 
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