Factorio out of early access!!

Drithius

Magic & Loss
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In case you're one of the crazy people with the "it's in EA" excuse to not have played Factorio yet, go forth and build your world-dominating factory now!

 
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Tried the demo a year ago but quickly ran out of patience once things started getting messy (in my case it doesn't take long for that to happen). Which is a shame since I love the game's concept and have been following their weekly blogs for years but the way things are going with me in a few years I'll be relegated to playing hidden object games.
 
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The latter. Started improvising instead of pausing and planning out the layout of my base. I don't need bugs to be overwhelmed.
 
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Is this similar to Rim-World as I never understood the appeal?o_O
 
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The latter. Started improvising instead of pausing and planning out the layout of my base. I don't need bugs to be overwhelmed.

Yes, the game needs planning. Well, "needs" is a strong word, but it's certainly a lot easier with proper planning.

Is this similar to Rim-World as I never understood the appeal?o_O

They're very different from one another. Factorio is all about thinking through a set of logistical problems and seeing your creation take shape. Rimworld is more of a simulated survival game w/ AI-enhanced settlers. Factorio is the #2 most highly rated Steam game of all time, while Rimworld is a lowly #5 ;)

Factorio has an available demo for the as-of-yet unitiated.
 
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Yes, the game needs planning. Well, "needs" is a strong word, but it's certainly a lot easier with proper planning.

Well this thread was motivating enough to get me going for another start :) What happens when certain resource on the map gets depleted? Can that even happen or is it just a matter of relocating the industry to another part of the map and using transport (e.g. trains) to connect it to your main industrial hub. And what do you do with the remaining infrastructure? Noobish questions, but I need to know this before embarking again :cool:
 
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What happens when certain resource on the map gets depleted?

At default settings, ore patches are pretty well-balanced to deplete at rates coinciding with your advancing tech levels. So, faster belts and trains should keep your base sufficiently supplied as long as you keep track of when you need to set up another resource mining location . The further you travel from your starting location, the more dense ore patches become.

Some people do split apart their industries into various parts of the map, but it's mostly a megabase thing (and not all too common even there).
 
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