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July 12th, 2017, 20:39
One of the Alik'r dolmens has a longer trot up the hill. The one dolmen near Vukel guard gets closed very fast since there is always a crowd hanging around. If you miss it then yes, you could be slowed up. There are bigger crowds in Alik'r that probably make up for the longer trots. Lots of factors, some that depend on the time of day (namely the pack size).
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July 13th, 2017, 21:31
Curiously, I've been in a 90's FPS mood lately.

Doom & Doom II (Chasing UltraViolence achievements…)
Shadow Warrior Redux (Never played it back in the day - it's a bit politically incorrect and tacky in the humour at times, but it's a real hoot to play and is fairly challenging.)
Heretic

MAME:
1942 and Pacmania

I've also made some tentative steps in starting Enderal. I haven't quite made it to Riverville yet, only just finding my feet really and nosing around the place.

Once I've got the blammo out of my system, I'll also get right back to Shadowrun: Hong Kong.
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July 13th, 2017, 21:34
Enderal is pretty great. It's almost a miracle what SureAI is able to do with their overhauls.

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July 14th, 2017, 03:16
Haven't come up for air lately because Disgaea totally has me enthralled. All angels must die, demon-days rule!!! If you like tough tactical battles and don't mind the jrpg setting, the first game in this series is really decent. Pretty sure I'll be trying the next one if I ever complete this……
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July 15th, 2017, 08:45
Enjoying Pillars of Eternity again - though it still has a lot of issues. I absolutely hate the "recovery" system and spell-casting mechanics. It's like they don't want you to cast spells at all.

But the old-school atmosphere and trappings are keeping my heart warm and my soul lit. For now.

Other than that, I'm getting genuinely hooked on ESO - which is not necessarily a good sign. The combat system finally clicked with me - and I always loved pretty much everything else about the game.

It's the only MMO I've ever played where I can truly enjoy just exploring stuff - and doing random dungeons and delves. They were very smart in terms of rewarding players without having them grind. Well, at least at this stage

Also, of all the MMOs I've played (nearly all of them) - this is the one that feels the largest in terms of meaningful content. There's literally no end to interesting stuff you can find and do.

Not a miracle or anything, but it's the best modern MMO on the market - in my opinion.

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July 15th, 2017, 15:57
With a pinch of shame … Kerbal Space Program (with Real Solar System and Realism Overhaul mods), OpenTTD and Dark Seed …
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July 16th, 2017, 22:04
Decided to play through Pillars of Eternity for the first legitimate time (unless you count my attempt at launch that was so marred by bugs that it completely turned me away from not just the game but Obsidian as a whole). I've been enjoying the RPG aspects more than I anticipated. It took me days to come up with a character with which I was ready to play the game.

If it weren't for the completely horrible combat mechanics, this would be a really good game Between the characters and enemies all jostling to be right on top of one another and the tiny UI icons making it difficult to determine what your characters are doing at a simple glance, it's downright tedious to engage in combat; I find myself dreading battles not due to difficulty but rather its lack of clarity.

I was thinking, however, that if Obsidian had the wherewithal, they could clean up combat and introduce NWN-like multiplayer. Instead of simply struggling to polish 20 year old mechanics, they could establish a strong online community with private servers keeping their IP alive.
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July 16th, 2017, 22:11
Originally Posted by Drithius View Post
Decided to play through Pillars of Eternity for the first legitimate time (unless you count my attempt at launch that was so marred by bugs that it completely turned me away from not just the game but Obsidian as a whole). I've been enjoying the RPG aspects more than I anticipated. It took me days to come up with a character with which I was ready to play the game.

If it weren't for the completely horrible combat mechanics, this would be a really good game Between the characters and enemies all jostling to be right on top of one another and the tiny UI icons making it difficult to determine what your characters are doing at a simple glance, it's downright tedious to engage in combat; I find myself dreading battles not due to difficulty but rather its lack of clarity.

I was thinking, however, that if Obsidian had the wherewithal, they could clean up combat and introduce NWN-like multiplayer. Instead of simply struggling to polish 20 year old mechanics, they could establish a strong online community with private servers keeping their IP alive.
Despite how often we disagree - and especially about mechanics and the virtues of the obtuse and the old-school for the sake of being old-school, we seem to share the same opinion about the weakness of PoE

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July 17th, 2017, 01:47
Aww, that's a Dart love letter if I've ever seen one !
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July 17th, 2017, 21:52
Started Mass Effect: Andromeda over the weekend.
Just some first early impressions. Don't want to bore you with too much.

It's not that bad. In fact the planetary exploration aspect is much improved over ME1-3. It's almost too much. Some rather pointless. Rewards do need to be better. This after still being on Eos, past the alien triplet reveal and trudge so to speak to avoid spoilers.

So far the cast of characters is mostly uninteresting and bland. But I hope that changes with unfound side kicks.

Facial animations mostly fine, some are still bad though.

Movement feels like I am walking through molasses. I am sure it's adding momentum for more realistic motion, but to me it's just annoying. Will take getting used to like I did for Witcher 3.

Story so far is ok. But illogical at times.

And the exploration ship you're given is a nice upgrade over the Normandy.

I do have to say the premise of being a pathfinder for settling is a nice departure from saving the galaxy against the big bad McGuffin, but maybe that comes later.
Last edited by Thrasher; July 17th, 2017 at 22:44.
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July 17th, 2017, 22:42
playing shadows of mordor. I know it's too easy and very repetitive but I just have a lot of fun with it for some reason. I may balance it out with a play through of POE if I need a break. I'm hoping to finish it though as I plan on getting Shadows of war upon release.
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July 17th, 2017, 23:07
Almost bought shadows of Mordor during the latest sale. In the end it seems too much grinding

Finished heart of stone. Nice little story, presentation is great as usual. Glad the difficulty seems to increase, I even died a couple of times. Next up is Toussaint but first a pit stop in Berlin (dragonfall)

Liking the combat in dragonfall a lot so far, but given that i die more than I'd like makes me think I haven't have the mechanics fully down yet.

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July 17th, 2017, 23:16
And still playing Disgaea the first. I'm not sure I'll finish in my lifetime, sure got my moneys' worth on this one, lol.
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July 18th, 2017, 06:11
Starting to really get into Deus Ex: MD. I'm still only in Prague due to limited gaming time, but I'm pretty impressed so far.

I like the slight change in art style from DX:HR. It's less cyberpunk, but the dystopian setting is extremely well done. The visuals are great on the highest settings, and it runs very smooth.

I love exploring Prague so far. It feels more like a real place than any of the hubs in DX:HR did to me. As much as I liked HR, I never felt like exploration was really a strong point.

I really don't get the user reviews for this game. It seems a lot better than what the average score is. Unless it really tanks towards the end, I'm guessing this is another game that got trolled because people were butthurt over something the publisher did.
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July 18th, 2017, 13:35
Yes, users were butthurt because the publisher was trolling them with damned phonegame(s).
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July 18th, 2017, 16:08
Originally Posted by JDR13 View Post
Starting to really get into Deus Ex: MD. I'm still only in Prague due to limited gaming time, but I'm pretty impressed so far.

I like the slight change in art style from DX:HR. It's less cyberpunk, but the dystopian setting is extremely well done. The visuals are great on the highest settings, and it runs very smooth.

I love exploring Prague so far. It feels more like a real place than any of the hubs in DX:HR did to me. As much as I liked HR, I never felt like exploration was really a strong point.

I really don't get the user reviews for this game. It seems a lot better than what the average score is. Unless it really tanks towards the end, I'm guessing this is another game that got trolled because people were butthurt over something the publisher did.
Agree with your positive comments, and think you will continue to enjoy game.

Issues I had with game were its limited geographic scope (not enough different locations) and the way player was required to go from place to place for each mission, usually requiring multiple subway trips for each mission; hence, artificially increasing play time.

Some cutscenes were a bit long. Overall game had 3-4 hours of cutscenes -- various ppl have consolidated and collected same.

What the game did do, it did extremely well. Immersion excellent.

Good to great game IMO, just felt game length was insufficient; and didn't like that game raised but didn't resolve some questions.

Enjoy

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July 19th, 2017, 13:28
I got ~60 hours out of it, so I think the length was more than fine for a DE game.

I overall loved it, but consider it clearly weaker than DE:HR. Mostly because of the way the story evolves and ends very suddenly and how it's very lacking in unique story mission locations, which I consider one of the most important parts of a DE game.

That said, I agree Prague is absolutely excellent. Best hub area of any DE game, even though I tend to prefer more of a sci-fi vibe. I easily spent more than half my playtime exploring that area.

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July 19th, 2017, 14:28
I assume there must be a considerable drop in quality later on because what I've played so far is superior (imo) to DX:HR in every way. I'm still very much in the early parts of the game though.
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July 19th, 2017, 14:37
There's no quality drop that I'm aware of.

It just ends too suddenly in terms of story and I, personally, would have wanted more unique story locations.

If you don't mind only having a tiny handful of unique story locations, then you'll probably like it more than DE:HR overall.

I don't personally think DE:HR was inferior in many ways - but to each his own.

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July 20th, 2017, 12:08
This is amazing. I found an already fixed&configured version of Legacy of Kain: Blood Omen that runs beautifully on Win10. And I'm not sure you can call that piracy, since I cannot buy Blood Omen anywhere. But it works wonderfully, and I feel a fully playthrough of the whole series incoming. I'm so excited! Haven't played the series in a long time.
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