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December 1st, 2014, 14:04…leveled_Skyrim

The Step guide is a pretty intimidating beast, but you could just look at the delevelling mods they mention in this gameplay section.

The other option is Requiem, which delevels the game, but also changes a huge amount of stuff. It tends to be quite polarizing.
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December 1st, 2014, 20:41
Going to plop this list here as well.

I tried to use a number of combat mods. ACE, Deadly Combat, Duel, Ultimate Combat, Skyrim Redone along with SPERG and ASIS. I couldn't find a combination or combat that was much different. Most of the combat mods lead to ranged weapons being crazy powerful. In the end I didn't use any of those mods.

The mod that has really breathed life into the RPG aspect is SkyPE (Skyrim Perk Extravaganza). This adds tons of perks and many of the perks on this new system require you do something more in the world other than just using skill to unlock the perk. This has been my favorite mod. The author suggests 1 extra point every 2 levels.

To add a the extra perk I use the perk point book to add the extra perk. I know you can uncap and change the perks per level but I failed to get it to work at some point and fell back on this simple book mod.

Here is the mod list I'm currently using:

SkyUI. (Must have for mouse users) -
SKYrim Perk Extravaganza -
Perk Point Book -

Convenient Horses -

Immersive Armors -
Crafting 300 - Armoury of Tamriel -
Trade Routes -
Falskaar -
Warzones - Civil Unrest -

Interesting NPCs (huge mod, lots of content) -

I really enjoy the populated mod set. Makes the world feel much more alive.

Populated Cities Towns Villages -…-relliosavini/

Populated Dungeons Caves Ruins -…-version-1-07/

Populated Forts Towers Places -…ers-places-rs/

Populated Lands Roads Paths -…ers-places-rs/

Quick Start - Skip The Opening Sequence -
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