Ultima Online - Endless Journey

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Mortmal spotted the free MMO Ultima Online: Endless Journey:

Endless Journey

Ultima Online™: Endless Journey

For over 20 years Ultima Online has given thousands the ability to live in a world born of mystic arts and ancient sorcery. Endless Journey will allow players past and present to return to Britannia and rekindle the magic of this venerable MMO!

Ultima Online: Endless Journey is a way for players to experience the core features of Ultima Online without a paid subscription. Endless Journey accounts will have access to all pre-existing and newly created characters on all shards.

To create a new Endless Journey account visit the account center.

To recover an existing account check out the UO Account Recovery Video Tutorial if you having issues. If you are continuing to have issues recovering your account contact support.

Please be sure to take a look at the Customer Support page for answers to some common issues and concerns..

The Ultima Store is full of helpful and vanity items to enhance your Endless Journey into the world of Britannia!

If these are your first steps in Britannia, or you are returning home from an extended absence the UO Player Wiki is an excellent resource to acquaint yourself with the realm!

Once in game, the Town Cryer News Network will keep you up to date with the latest goings on in the realm!

Vendor search will help you find other vendors who are selling useful items to assist in your adventures!

The Community in Ultima Online is its greatest resource, and there exist a variety of ways to interact including in game and Global Chat.

You can check out more information on Endless Journey here.



Frequently Asked Questions

Overview

What is Endless Journey?

Ultima Online: Endless Journey is a way for players to experience the core features of Ultima Online without a paid subscription. Endless Journey accounts will have access to all pre-existing and newly created characters on all shards.

Who is eligible for Endless Journey?


New accounts and previously paid subscription (veteran) accounts that have been closed for at least 120 days are eligible for Endless Journey.

What do I get with Endless Journey?


Endless Journey accounts receive complimentary access to all Ultima Online expansions through Stygian Abyss. Other expansions can be purchased and applied to an Endless Journey account. Endless Journey accounts have access to the Ultima Online core features and can enjoy exploring Britannia, training character skills, making friendships that will last a lifetime, and much more!

What types of gameplay can I experience on an Endless Journey account?

Endless Journey accounts can access Quests, Community Collections, The Virtue System (except Justice), City Loyalty (except elections), Bulk Order Deeds (except bribing), Cleanup Britannia, Zoo Donations, The Void Pool and much more! Most importantly, Endless Journey accounts can be a part of the
community that has allowed Ultima Online to endure for more than two decades!

What does Endless Journey cost?

Endless Journey accounts are free to access.

If I’m playing an Endless Journey account can I upgrade to a veteran account at any time?

Yes! You may upgrade your Endless Journey account to a full veteran subscription at any time.

Can an Endless Journey access the Ultima Store?

Yes! The Ultima Store can be used to purchase a variety of helpful and vanity items for use in game with sovereigns purchased from the Origin Store.


Character

What are the restrictions on building my character’s skills and stats?

None. Characters on an Endless Journey account are eligible for up to the total of 720 skill points and follow the same stat restrictions of a veteran account. Endless Journey accounts may use Scrolls of Alacrity, Power, Stat, and Transcendence.

Can I use a character transfer with an Endless Journey account?

Yes, character transfer tokens can be used to transfer to all shards where character transfers are eligible. Endless Journey accounts may not character copy but can access TC1.


Storage

What kind of access to storage does an Endless Journey account have?

Endless Journey accounts have access to a standard player backpack and a bank box limited to 20 items ( storage expansions can increase the max item count to 28).

What happens to my bank if I am a veteran account and decide to close my account?

Nothing. Your bank will remain waiting for you until you decide to re-subscribe.


Housing & Vendors

Can Endless Journey accounts own a house?

Endless Journey accounts may not place, own, be traded, or co-own a house and may only enter public housing. Endless Journey accounts can be friended to a house for access to wall safes.

Are there other housing related restrictions to Endless Journey?

Endless Journey accounts cannot access mailboxes, locked down or secure containers, drop stackable items onto a locked down stack, or place auction safes. Endless Journey accounts cannot safe logout in housing and must use a city inn or tavern.

Can Endless Journey accounts access Vendor Search and interact with player vendors and auction safes?

Yes, Endless Journey accounts can access Vendor Search and freely purchase items from vendors and auction safes. However they may not place regular and rental vendors or auction safes.

Can Endless Journey accounts collect IDOC loot?


Endless Journey accounts are not able to pickup IDOC loot until a 30-minute cooldown period has passed.


Chat

Can Endless Journey accounts access chat?

Yes, Endless Journey accounts have access to General Chat and Global Direct Messaging.


Dungeons, Combat, and PvP

Can Endless Journey accounts participate in Champ Spawns?

Endless Journey can use Valor to start champion spawns and acquire valor while doing spawns but may not receive rewards or scrolls from Champions.

Can Endless Journey accounts participate in Vice vs Virtue and Player vs Player combat?


Yes, Endless Journey accounts may join guilds to participate in VvV, however are not eligible to create their own guild. While in VvVEndless Journey accounts do not gain town occupation points . Endless Journey accounts may freely participate in PvP however may not use or gain the Justice Virtue and cannot protect or be protected by another player via the Justice Virtue.


Expansions, Boosters, and Theme Packs

Can Endless Journey accounts access dungeons, the Stygian Abyss, and the Valley of Eodon?

Endless Journey accounts have full access to all Trammel and Felucca dungeons, The Second Age, and the Stygian Abyss. Endless Journey accounts may access the Valley of Eodon if they have purchased the Time of Legends expansion.

Are there restrictions on accessing expansions, boosters, and theme packs?

Endless Journey accounts include access to all content up to Mondain’s Legacy and Stygian Abyss. Access to High Seas, The Gothic & Rustic Theme Packs, The King’s Collection, and Time of Legends is available if purchased.


Miscellaneous

Are Endless Journey accounts eligible for veteran, promotional, holiday and Event Moderator rewards?

Endless Journey accounts may not claim veteran rewards and will not gain time towards veteran status, however they may use otherwise claimed and obtained veteran rewards. Endless Journey accounts may not claim promotional, holiday, or Event Moderator rewards and cannot attack Event Moderator creatures.

Can an Endless Journey account harvest resources from the world?

Endless Journey accounts may only harvest basic resources such as iron ore and regular lumbar and are not eligible for double resource bonuses in Felucca. Endless Journey accounts may use pack animals to assist in their harvesting efforts and can receive Mondain’s Legacy resource rewards. Endless Journey accounts may not use commodity deeds.

Can an Endless Journey account use the Pet Summoning Ball, Bracelet of Binding, and Bag or Chest of Sending?

Endless Journey accounts may use the Pet Summoning Ball and Bracelet of Binding, but may not use the Bag or Chest of Sending.

Can Endless Journey accounts board and place ships?


Endless Journey accounts may board regular and if purchased, High Seas ships. Endless Journey accounts may not place a ship.


Stygian Abyss

What is Stygian Abyss?

Ultima Online Stygian Abyss features a new playable race, the Gargoyles, a new realm known as Ter Mur, and a new dungeon named Stygian Abyss. This dungeon is the largest in Ultima Online to date, with new monsters, tricks, and treasures. Ultima Online Stygian Abyss includes three new skills, pets, craftables, items and housing design tiles.
More information.
 
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Never tried the game but always wanted to give it a shot. Maybe this will give me some incentive to check it out, even though I generally avoid anything free-to-play.
 
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Is it WoW killer?
No? Then get off my property.
 
Joined
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Pales in comparison to either of the Everquest games, but once upon a time it was worth playing, and even paying for. Another sad reminder of just how far Origin has gone, in the very wrong direction.
 
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Pales in comparison to either of the Everquest games, but once upon a time it was worth playing, and even paying for. Another sad reminder of just how far Origin has gone, in the very wrong direction.

Origin has gone in the wrong direction? You do realise Origin ceased to be a company in 2004. It's been more than 14 years since Origin ran it!
 
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Pales in comparison to either of the Everquest games, but once upon a time it was worth playing, and even paying for. Another sad reminder of just how far Origin has gone, in the very wrong direction.

I played everquest a lot and heavily disagree. If you like combat based mmos where dedication is rewarded, like most peoples concept of a mmo is, then everquest is for you. I got wrangled up in a top level guild and my life got worse. When I was a victim of drama I was relieved and have no interest of ever having that again in my life.

If you like the idea of being in a world to do what you want, UO is for you. I would make fish cakes, cook them and give them off by the road. why? why not. I would steal from people in town and try to get away with it. People thought I was muling but I was just collecting.

The reason why most people like UO though is being a sociopath murdering weaker or non combat characters and they will blame the server split for that. Being able to murder people with no interest in pvp freely will never happen again unless we come to a situation where the only mmo available is open pvp.
 
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Yes, I'm well aware that Origin no longer exists as a company, and hasn't for a bit. Their legacy, however, endures. As long as people remember something, it is never truly gone, for good or ill.
 
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Personally, for the best part of UO were the freeshards - playing on them and running them (especially after we got a nice emulator with RunUO... Sphere was really crappy). These gave you great possibilities to run your own games using the UO engine, some of them were quite RP heavy.
 
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Freeshards are indeed still great, but UO has come a long way . The official Enhanced client is now very good and convenient, plenty of quality of life improvement , auto map, chat channels, macros etc..
When it comes To mmo the next big thing is once again a world of warcraft expansion, ive seen no innovation , no progress in the last ten years. The old MMO like everquest, Daoc, UO and eve online are in my opinion still the best. I cant name anything modern with better gameplay .
Now if you want to play UO on official shards, pick either atlantic or europa, or the asian shard, that's where most people are playing . Community is still great and helpful, that's what makes the big difference.It's free to try and cheap if you want latest expansion, we arent exactly flooded with new rpg to play atm, so plenty of time.
 
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imo its unplayable by todays standarts
it physically hurting to use this outdated piece of software
 
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I used to love UO, back in the day, and before the servers split. I was never really one for PvP, but the world felt a lot more alive and like a real place before then, and have never really experienced anything like that since.
 
Pales in comparison to either of the Everquest games, but once upon a time it was worth playing, and even paying for. Another sad reminder of just how far Origin has gone, in the very wrong direction.

I have played UO for a very very long time just being a GrandMaster Smith. At the time you had literally to give your weapons and armors to the Smith to have them repaired and you had to be a really trustworthy and respected guy. There were GM Miners and other crafters who were really needed. My smith had a few magic pts to gate and teleport and nothing else much.
It is something WOW and Everquest have just failed to create because of the link between craft and fighting.
 
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