Dead State - New Stability Update

Couchpotato

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Double Bear productions released a new stability update for Dead State: Reanimated.

Stability Update Today + DS On Sale!

Today’s update is geared mostly towards fixing a few minor bugs and taking care of some minor stability issues, as well as adding a bit of polish here and there. Check out the highlights below, and let us know on the forums if you run into any issues!

Thanks,

The DB Team

*Changelog*


Fixed an issue which caused difficulty using the stairs in the Hotel level.
Fixed an issue which could cause a crisis event to fire when a required ally was no longer in the Shelter.
Fixed an issue which caused Lloyd to remain on the job board incorrectly.
Fixed an issue preventing several dialogues from completing correctly.
Fixed an issue which prevented an alternate recruitment method for two allies.
Updated scripting so Elaine gets an upgrade mood boost depending on her character path.
Fixed an issue preventing Elaine’s alternate dialogue from being visible when following her Combat character path.
Added Camo Paint to several enemies.
Fixed an issue which could cause certain dialogues to fire incorrectly when a required character was dead.
Fixed an issue which caused dead characters to be deleted on re-entering Militia controlled maps.
Fixed blocking issues on several maps.
Fixed door and scripting issues on several maps.
Fixed typos and scripting errors in several dialogues.
Many other small fixes.
 
Joined
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Messages
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Location
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