Survivorship bias posits that declines in standards may be masked after a certain point by survivorship bias: votes coming only from fans whose perception of quality won't change so long as the quantity remains.
Meaning that those fans that went elsewhere when these CRPG games were no longer being produced maintain some perspective on them that those who perservered with lesser titles no longer have as they learned to enjoy them for what they are as opposed to what they should or could be.
There was a period of time in which the traditional RPG was not being made and then Kickstarter happened. Was the reception for those early Kickstarter RPG games influenced by this among surviving traditional RPG fans?
People might say RPG fans are only responding to nostalgia and are therefore blind to faults in these games but I don't think its nostalgia that blinds some fans. Maybe I'm barking up the wrong tree here but what do you guys think?
Meaning that those fans that went elsewhere when these CRPG games were no longer being produced maintain some perspective on them that those who perservered with lesser titles no longer have as they learned to enjoy them for what they are as opposed to what they should or could be.
There was a period of time in which the traditional RPG was not being made and then Kickstarter happened. Was the reception for those early Kickstarter RPG games influenced by this among surviving traditional RPG fans?
People might say RPG fans are only responding to nostalgia and are therefore blind to faults in these games but I don't think its nostalgia that blinds some fans. Maybe I'm barking up the wrong tree here but what do you guys think?