Bethesda Softworks - Interview @The Guardian

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The Guardian interviewed Pete Hines and Todd Howard about the future of Bethesda.

Bethesda is revered for these gigantic worlds that set out a banquet of options for the player. But from Fortnite to League of Legends, many of the most popular and profitable games around in 2018 are competitive multiplayer games, which has led to speculation about the future of the expensive single-player experience that Bethesda is known for. This year’s Fallout 76 is an online game that throws people together to cooperate or clash – not the lone player experience fans expect.

Nonetheless, Hines is bullish about the future of epic single-player adventures. “Well, we keep doing it,” he says. “There was a lot of hand-wringing around [2017’s] Prey, but we just announced a huge update. Rage 2 is a giant single-player game, [the next Doom game] Doom Eternal is single-player, and Wolfenstein: Young Blood is single-player. Single-player is still a thing; it might continue to grow or evolve, but it’s part of who we are, and we still think there’s room to be successful. That doesn’t mean that we should keep doing things the way we did five or 10 years ago – we’ve got to continue to change how we approach it.”

Howard acknowledges players’ fears about the diminishing prominence of single-player games. “It’s understandable. That would be my fear too,” he says.
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Thanks henriquejr!

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