Bloom - Development Update

HiddenX

The Elder Spy
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In Kickstarter update #18 for Bloom: Memories we get information, about maps, various creatures, plant models, programming and music tracks:

Heya everyone! Time for another exciting update covering our incremental progress!

Sorry it isn't Halloween themed.... but this might help!

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Why didn't the skeleton go to the party?

.

.

Because he had no body to go with!!

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Forgive me :p

Onto the update!

These last couple months have been pretty interesting development wise as we really put our asset pipeline tools to the test (along with a few major upgrades to them). Besides that, we have just been filling in a lot of holes (missing maps, animations, creatures, engine work). So, here is a breakdown of what has been going on.

[...]

More information.
 
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Thanks Eye!

PS: Halloween ;)
 

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Programming is a strange art. 20% Science, 20% Black Magic, 85% making the science work with the black magic.

Glad to see he's putting 125% into his programming, even if it involves sacrificing goats...
 
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