KotOR - Remake Coming to PC? - Page 3 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » KotOR - Remake Coming to PC?

Default KotOR - Remake Coming to PC?

September 11th, 2021, 19:32
Originally Posted by Stingray View Post
Looks like a real nutjob: https://twitter.com/Dataracer117/sta…68804191531010
Yep but I wasn't going to go there since those topics always derail threads.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Professional Shitposter

#41

Join Date: Oct 2010
Location: Spudlandia
Posts: 27,688
Mentioned: 144 Post(s)

Default 

September 11th, 2021, 23:10
Originally Posted by JDR13 View Post
Idk.. Jedi: Fallen Order showed that a SW soulslike can be pretty good.
Except it isn't a souls like game…more like an uncharted starwars game.
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch
Original Sin 2 Donor

#42

Join Date: Apr 2007
Posts: 5,624
Mentioned: 13 Post(s)

Default 

September 12th, 2021, 19:35
Originally Posted by rune_74 View Post
Except it isn't a souls like game…more like an uncharted starwars game.
It had soulslike features. I previously described it as cross between a soulslike and a metroidvania, and I still think that's probably the most accurate description.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#43

Join Date: Oct 2006
Location: Florida, US
Posts: 31,387
Mentioned: 117 Post(s)

Default 

September 13th, 2021, 00:29
Originally Posted by JDR13 View Post
It had soulslike features. I previously described it as cross between a soulslike and a metroidvania, and I still think that's probably the most accurate description.
Like?? I'm really struggling to see souls like features….to me it played like a naughty dog game but starwars.
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch
Original Sin 2 Donor

#44

Join Date: Apr 2007
Posts: 5,624
Mentioned: 13 Post(s)

Default 

September 13th, 2021, 00:35
Originally Posted by Couchpotato View Post
Lets just say it's a well known woman who caused a few online controversies and really hasn't done much. I'm willing to give her a chance but we'll see with the final product.

Her name is Sam Maggs.

Link - https://en.wikipedia.org/wiki/Sam_Maggs
Despite what the Twitter account Stingray linked says, I don't think anyone is "re-writing" Kotor. From what I can tell it's going to be 95%+ the same game from a plot, characters, writing perspective.
JFarrell71 is online now

JFarrell71

SasqWatch

#45

Join Date: Aug 2013
Location: Portland, OR
Posts: 2,424
Mentioned: 37 Post(s)

Default 

September 13th, 2021, 01:05
Originally Posted by JFarrell71 View Post
Despite what the Twitter account Stingray linked says, I don't think anyone is "re-writing" Kotor. From what I can tell it's going to be 95%+ the same game from a plot, characters, writing perspective.
It's a full remake and to early to tell so we'll see.

Two articles I read are calling it a re-boot.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Professional Shitposter

#46

Join Date: Oct 2010
Location: Spudlandia
Posts: 27,688
Mentioned: 144 Post(s)

Default 

September 13th, 2021, 07:32
Originally Posted by rune_74 View Post
Like?? I'm really struggling to see souls like features…to me it played like a naughty dog game but starwars.
Seriously?

Checkpoints that reset the world when you rest.
Dying causes you to lose XP and return to where you died to reacquire them.
Stamina-based combat system with a heavy emphasis on dodging and/or blocking.

Not sure how you can miss things like that.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#47

Join Date: Oct 2006
Location: Florida, US
Posts: 31,387
Mentioned: 117 Post(s)
+1:

Default 

September 13th, 2021, 11:29
Originally Posted by Couchpotato View Post
It's a full remake and to early to tell so we'll see.

Two articles I read are calling it a re-boot.
This interview makes it sound like they're essentially starting from scratch:

https://www.starwars.com/news/knight…epublic-remake
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#48

Join Date: Sep 2007
Posts: 2,266
Mentioned: 11 Post(s)

Default 

September 13th, 2021, 11:35
Originally Posted by Stingray View Post
This interview makes it sound like they're essentially starting from scratch:

https://www.starwars.com/news/knight…epublic-remake
Thanks after that interview it's looking more like a re-boot with the same characters again. That means everything else might and can be different from the original.

The story still has to follow cannon though but they can change things up a little.
“There’s a lot to build on this one, so we’ve been having a lot of great conversations on how to build what we’re doing, what are the pillars of the game, and coming up with all of that together,” Treadwell says. And there’s a specific reason that Aspyr and Lucasfilm are taking their time in these early stages, and having those conversations.

Remakes in any medium can be a dicey proposition. Change too much and you can ruin the magic; change too little and what’s the point? Then there’s the weight of fan expectation. Kellogg and Treadwell, as fans themselves, understand all of this completely and have it top of mind.

“This is something that is important and impactful,” says Treadwell. “Our big goals on this are to bring the story to a modern audience and have it be just as impactful today as it was for players when it originally launched.”

“We’ve been working really, really closely with Aspyr for a long time now to deconstruct what made KOTOR so great and bring that back to new audiences, because we want this game to be an incredible RPG,” says Kellogg. “We want this game to be just as beloved as it was before. Some of my favorite meetings to have in my week right now are to get into the nitty gritty with Aspyr and talk about, ‘Why did we make that choice in the original game and how does that play today? How do we expand that choice and make it even more meaningful and impactful?’ We think about, literally, every word of dialogue and [other choices] down to the clothes that the character is wearing.”
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Professional Shitposter

#49

Join Date: Oct 2010
Location: Spudlandia
Posts: 27,688
Mentioned: 144 Post(s)

Default 

September 13th, 2021, 11:53
Originally Posted by Couchpotato View Post
Thanks after that interview it's looking more like a re-boot with the same characters again. That means everything else might and can be different from the original.
Yep.

Ominously, here's the most recently posted developer job opening on Aspyr's job site:

https://www.paycomdfw.net/v4/ats/web…ails?job=23897
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#50

Join Date: Sep 2007
Posts: 2,266
Mentioned: 11 Post(s)

Default 

September 15th, 2021, 04:34
Originally Posted by JDR13 View Post
It also had some limitations because of that. That's probably his concern. As good as KotOR was, I always wondered how much better it could have been if it wasn't designed to run on the original Xbox.

Luckily, today's console games aren't as limited.
Back in the day I was wondering what Kotor could of been if it had been more like Baldur's Gate. Just in terms of breadth of content and deeper more fun systems it would of been very cool.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#51

Join Date: Feb 2014
Location: New Zealand
Posts: 8,931
Mentioned: 78 Post(s)

Default 

September 15th, 2021, 07:36
Originally Posted by Silver View Post
Back in the day I was wondering what Kotor could of been if it had been more like Baldur's Gate. Just in terms of breadth of content and deeper more fun systems it would of been very cool.
Thought I was the only one back then. Ah… a StarWars RPG made with the infinity engine would of been a dream game. Nowadays the Unity Engine would be perfect.

To bad Disney and Lucas will never fund such a game. Because it wouldn't sell millions.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Professional Shitposter

#52

Join Date: Oct 2010
Location: Spudlandia
Posts: 27,688
Mentioned: 144 Post(s)
+1:

Default 

September 15th, 2021, 11:08
Originally Posted by Couchpotato View Post
Thought I was the only one back then. Ah… a StarWars RPG made with the infinity engine would of been a dream game. Nowadays the Unity Engine would be perfect.

To bad Disney and Lucas will never fund such a game. Because it wouldn't sell millions.
Too true. Even if they did make such a game the writing and characters would probably be largely pathetic and irrelevant.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#53

Join Date: Feb 2014
Location: New Zealand
Posts: 8,931
Mentioned: 78 Post(s)

Default 

September 15th, 2021, 11:31
I'm extremely hyped for this! I watched the showcase live and when I saw the Sith with the lightsaber step from the darkness I got goosebumps.

I obviously prefer a PC release, but I already own a PS5 and I very much look forward to get the most out of it too, so either works for me.

Horizon Forbidden West looked really amazing too, so did Shift-up, even though it's probably not my type of game.
Nereida is offline

Nereida

Banned

#54

Join Date: Sep 2021
Location: United Kingdom
Posts: 444
Mentioned: 11 Post(s)
RPGWatch Forums » Comments » News Comments » KotOR - Remake Coming to PC?
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 20:38.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
Copyright by RPGWatch