Witcher 3 - Insider on the Graphics Downgrade - Page 15 - RPGWatch Forums
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Witcher 3 - Insider on the Graphics Downgrade

Default Witcher 3 - Insider on the Graphics Downgrade

May 21st, 2015, 05:55
Yeah the trees blowing are ridiculous….they just look silly to be honest.

I'm having fun killing things and just hit level three….seems there are A LOT of choices for development.

So far just in the starting village there ARE buildings that you can't enter…I thought every building was supposed to be alterable?

I find it neat that I can find some cool quests in chests and stuff, with hints for buried treasure , though the game places a question mark on the map for that.

I like the crafting system as well…already I have quite a few recipes….funny thing is I seem to be broke and my pack rat nature won't allow me to sell any crafting gear I find.

I love how you can chop people clean in half.
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline


Original Sin 2 Donor


Join Date: Apr 2007
Posts: 5,172
Mentioned: 10 Post(s)


May 21st, 2015, 09:02
Yeah, it even costs money to breakdown junk. Equipment repairs are all I'm spending money on.
Thrasher is offline


Thrasher's Avatar


Join Date: Aug 2008
Location: Studio City, CA
Posts: 15,516
Mentioned: 13 Post(s)


May 21st, 2015, 12:34
LOL Thrasher. Stop moaning man! Smoke some weed, mellow out and enjoy.
zahratustra is offline




Join Date: Jan 2008
Posts: 4,721
Mentioned: 4 Post(s)


May 22nd, 2015, 13:22
Originally Posted by vurt View Post

"Before I get into the nitty-gritty, know that a big patch with 600 changes - including improvements to graphics and graphical settings - was sent to certification today (Wednesday 20th May), and will take between five and seven days to clear. There will be patch notes covering it all."

Good, then i'll wait a few days before i play again.

"It's very important to stress: we are continuously working on the PC version, and we will be adding a lot of stuff, and there is more to come. We've proven it in the past that we support our games and we will be looking at the feedback and trying to make it better."

Sounds good.

"he billowing smoke and roaring fire from the trailer? "It's a global system and it will kill PC because transparencies - without DirectX 12 it does't work good in every game." So he killed it for the greater good, and he focused on making sure the 5000 doors in Novigrad worked instead."

5000 doors? From what i've heard most of the doors there are locked (another forum). Anyone here been there yet?

That patch is now live - although Eurogamer somewhat misunderstood the extent of it, it seems. Haven't had time to test it yet and may restart, since I ran into a quest glitch sometime back and it is annoyingly stuck in my save game.

HINT: Make sure you read notes and letters immediately you get them.
Roq is offline


Original Sin Donor


Join Date: May 2012
Location: Somerset/London UK
Posts: 1,501
Mentioned: 0 Post(s)
RPGWatch Forums » Comments » News Comments » Witcher 3 - Insider on the Graphics Downgrade
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 12:01.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch