I'm not a huge proponent of a mod kit either but if you look at the Steam stats, you will see that Elex has now dropped to between 5K and 6K max players per day while the 2011 Skyrim still attracts ~35K gamers and the 2015 Fallout 4 is also still played by almost 30K gamers today.
Gothic 1 had its modkit. It doesn't seem like any of the distinctive PB systems have evolved since the first game really. More polygons being pushed with better performance but scriptable schedules and events all seem the same.
In Gothics, it was possible a wildlife killed NPC could make the game incapable of being finished. Happened to me when the only NPC trainer in the game for an essential skill was killed before I had a chance to learn it. I was not happy!!
In the outlaw town it is possible to get the first area in that town wiped out by mutant bugs by leading them into there.
Huh, even after the patch? I just did that quest and the townsfolk were surprisingly strong and killed the bugs much easier than even Bullet and Lucy did.
Remember, I play on "ultra" difficulty, those things kill me with one hit the first time i went there.
Yeah I'm on Ultra too. They kill me quick but when a couple got loose inside the Fort they got put down quickly.
I am talking about the second set that comes.
after you save Bullet and Lucy, Bullet asks you to get reinforcements from the Fort, if you dont get them by I think the next chapter, they mutants bugs kill Bullet and Lucy and there will be about 6 of them there, i couldnt kill all of them so I lead them all into town, like 8-10 town people died form them. I looted all the corpses of course.
Wasn't that whole thing patched already?
I mean I can't redo it as Lucy died in my game before the patch.