holeraw
V.G.A.
- Joined
- September 18, 2009
- Messages
- 693
As a matter of fact I have- but I didn't read them to learn history, I read them because I couldn't figure out how I can play the game - do you know were you could find great pieces of history? History books.Then you haven't read an old SIM City or Railroad Tycoon manual EVAR
becaue they actually contained pieces of history, pieces of background information on the world.
Not in game manuals - in a game manual pieces of history might be added as a means to reduce the boredom of reading it and perhaps as a means to explain the game a bit more - not to teach you history.
All the rest you're saying is: "you can't play game 'x' properly if you don't read it's manual".
And I didn't say otherwise… what I'm saying is that a large manual is a 'necessary evil' and people who don't like reading them aren't exactly morons.
Ok let's do an experiment:
Let's say I'm 16 and I like games in general but I'm not really all that interested in the glorious history of gaming (also I am reasonably literate).
Explain to me why it would benefit me to spend time reading U4's manual and then struggle to get into it instead of visiting Project Gutenberg, picking something to read at random for a while and then go and play… I don't know.. say Risen.
Why should I prove that I can read by reading, of all things, instruction manuals of 20 year old games?
- Joined
- Sep 18, 2009
- Messages
- 693