Phoenix Point - Video Review - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Phoenix Point - Video Review

Default Phoenix Point - Video Review

December 4th, 2019, 22:57
The RPG Division checked out Phoenix Point:

XCOM, is that you (REVIEW) - PHOENIX POINT

loading…


My thoughts on Phoenix Point, newly released tactical strategy game that is spiritual successor of XCOM games from the 90's.
More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
RPGWatch Donor
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 12,074
Mentioned: 51 Post(s)

Default 

December 5th, 2019, 00:28
annoyingly unbalanced and lacking polish, still pretty fun though
domein is offline

domein

domein's Avatar
Vintage Brewer

#2

Join Date: Aug 2009
Location: Russia
Posts: 113
Mentioned: 1 Post(s)

Default 

December 5th, 2019, 01:15
Well…..Expect a lot of patches, both for bug fixes and new content.

There are still placeholder images in the day one release.
--
“Progress isn't made by early risers. It's made by
lazy men trying to find easier ways to do something.” ― Robert Heinlein
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Lazy Layabout

#3

Join Date: Oct 2010
Location: New England
Posts: 21,820
Mentioned: 54 Post(s)

Default 

December 5th, 2019, 02:50
He said pre-launch version very buggy but they fixed most of the bug on launch.
-
My take on his review is the design is really good but the game is budget constrained (i.e, needs more map; better animations; better sound, …). He loves the aiming system and the multiple bases as well as changes to geo-scape. He thinks it will be much better after a bit of patches and dlcs but right now he gives it 6/10.
you is offline

you

Lazy_dog
RPGWatch Donor
Original Sin 2 Donor

#4

Join Date: Oct 2006
Location: usa - no longer boston
Posts: 7,631
Mentioned: 56 Post(s)

Default 

December 5th, 2019, 02:56
Not talking about his review. Sharing my opinion on the day one release.

So to recap a buggy mess, uses place holders, and has missing audio files.

Bottom-line this game was already delayed a year and it's a mess.
--
“Progress isn't made by early risers. It's made by
lazy men trying to find easier ways to do something.” ― Robert Heinlein
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Lazy Layabout

#5

Join Date: Oct 2010
Location: New England
Posts: 21,820
Mentioned: 54 Post(s)
+1:

Default 

December 5th, 2019, 08:36
Bugs are mostly minor, but there so many of them
domein is offline

domein

domein's Avatar
Vintage Brewer

#6

Join Date: Aug 2009
Location: Russia
Posts: 113
Mentioned: 1 Post(s)

Default 

December 5th, 2019, 10:30
So Epic is sponsoring beta testing before real release at Steam? Admirable charity.
--
"The problem with the world is that the intelligent people are full of doubts, while the stupid ones are full of confidence."

Charles Bukowski
Andrew23 is offline

Andrew23

Andrew23's Avatar
Sentinel

#7

Join Date: Oct 2018
Posts: 454
Mentioned: 7 Post(s)

Default 

December 5th, 2019, 12:36
Originally Posted by Andrew23 View Post
So Epic is sponsoring beta testing before real release at Steam? Admirable charity.
Even if you ignore bugs… Epic is sponsoring an unfinished game, while people who wait for the Steam release will get to play the full game with all 5 DLCs integrated.
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#8

Join Date: Sep 2007
Posts: 1,976
Mentioned: 4 Post(s)

Default 

December 5th, 2019, 13:49
Originally Posted by Andrew23 View Post
So Epic is sponsoring beta testing before real release at Steam? Admirable charity.
Epic and their customers. Steam users must be grateful. They will owe to Epic and their customers.
--
Backlog:0
ChienAboyeur is offline

ChienAboyeur

SasqWatch

#9

Join Date: Mar 2011
Posts: 6,025
Mentioned: 16 Post(s)

Default 

December 5th, 2019, 14:46
I've got it installed and was planning on actually playing around with it this afternoon, but have to say my expectations have been lowered quite a bit by the things I've heard and read so far. Still looking forward to it though.
TomRon is offline

TomRon

TomRon's Avatar
SasqWatch
RPGWatch Donor
Original Sin Donor

#10

Join Date: Dec 2010
Location: Sweden
Posts: 2,925
Mentioned: 17 Post(s)

Default 

December 5th, 2019, 20:13
Originally Posted by TomRon View Post
I've got it installed and was planning on actually playing around with it this afternoon, but have to say my expectations have been lowered quite a bit by the things I've heard and read so far. Still looking forward to it though.
Same here. Had it installed since yesterday, but I've had very little time for gaming this week. I'm not expecting to be blown away by it either. This sounds like a game that the devs will be tweaking for months.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#11

Join Date: Oct 2006
Location: Florida, US
Posts: 26,996
Mentioned: 59 Post(s)

Default 

December 5th, 2019, 20:56
I have been watching streams since release and I have not really seen any bugs. Only one is that sometimes when you overwatch your character will not step out correctly and will shoot into cover you didn't expect (like you own). But I have seen that maybe twice and it can be avoided by good placement of your character and overwatch cone.

And both graphics and sounds are good. Music is very UFO and excellent and atmospheric. On hardest the game also seems hard enough to be a challenge and fun to experienced Xcom players. Also unlike Xcom 1 and Xcom 2 there is way less bullshit situations where enemies murder you through full cover and smoke from half the map away or you missing enemies from close range with 90% chance to hit.

If you lose soldiers it was 90% of the time your own fault (you either made bad tactical moves or you got in over your head and should have retreated from the mission - like one streamer that took his 4 man team go into Medium strength mission and got wrecked).

I will install and try to play it over this weekend and report how it feels to play as well. I hope my older PC can run the game well enough.
Archangel is offline

Archangel

SasqWatch

#12

Join Date: Oct 2014
Posts: 3,783
Mentioned: 9 Post(s)

Default 

December 5th, 2019, 22:02
I've played for a couple of hours and certainly have found some bugs (one of which actually made me consider waiting for at least the first patch), some minor annoyances and plenty of weird UI decisions. I'm pretty sure I'm hooked though, for all these faults there's quite a lot more to like. I don't think anyone is making a mistake by waiting for them to polish it up though, but I'm already past the point of no return. Just one more turn right?
Last edited by TomRon; December 6th, 2019 at 09:40.
TomRon is offline

TomRon

TomRon's Avatar
SasqWatch
RPGWatch Donor
Original Sin Donor

#13

Join Date: Dec 2010
Location: Sweden
Posts: 2,925
Mentioned: 17 Post(s)

Default 

December 6th, 2019, 03:10
But what about us who will receive a gog key ?

Originally Posted by Stingray View Post
Even if you ignore bugs… Epic is sponsoring an unfinished game, while people who wait for the Steam release will get to play the full game with all 5 DLCs integrated.
you is offline

you

Lazy_dog
RPGWatch Donor
Original Sin 2 Donor

#14

Join Date: Oct 2006
Location: usa - no longer boston
Posts: 7,631
Mentioned: 56 Post(s)

Default 

December 6th, 2019, 04:38
Originally Posted by you View Post
But what about us who will receive a gog key ?
You, too, get the completed version of the game right off the bat, instead of the preview version that Epic buyers are playing
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#15

Join Date: Sep 2007
Posts: 1,976
Mentioned: 4 Post(s)

Default 

December 6th, 2019, 14:01
Originally Posted by Archangel View Post
On hardest the game also seems hard enough to be a challenge and fun to experienced Xcom players.
Streamers play on legendary.

Streamers who completed a run (and failed) have like a zero loss and a very low casualty records.

As expected, they did not fail because of the difficulty of the product but because of lack of tabs on the campaign flow, they fell behind the story progression curve without knowning.

Apart from one mission, still have to watch one streamer failing a mission.

They have lost the campaign without failing one mission.

And this includes streamers who did not even know what basic attributes relate to.
--
Backlog:0
ChienAboyeur is offline

ChienAboyeur

SasqWatch

#16

Join Date: Mar 2011
Posts: 6,025
Mentioned: 16 Post(s)

Default 

December 6th, 2019, 17:12
Yeah, you google translated that in another post, thanks Chien.
Kos is online now

Kos

Watcher

#17

Join Date: Apr 2019
Posts: 82
Mentioned: 0 Post(s)

Default 

December 6th, 2019, 20:29
But of course this means steam user must thank steam users since most epic users are steam users. also same steam users can curse epic for using a bribe to delay steam release….
Originally Posted by ChienAboyeur View Post
Epic and their customers. Steam users must be grateful. They will owe to Epic and their customers.
you is offline

you

Lazy_dog
RPGWatch Donor
Original Sin 2 Donor

#18

Join Date: Oct 2006
Location: usa - no longer boston
Posts: 7,631
Mentioned: 56 Post(s)

Default 

December 6th, 2019, 20:39
Originally Posted by you View Post
But of course this means steam user must thank steam users since most epic users are steam users. also same steam users can curse epic for using a bribe to delay steam release….
No.

The result of two centuries plus of institutionalized double standard.

Involved users are users who buy the product. Buying or using Steam for another product does not channel resources towards this product.

A Steam release will not have channelled as much resources toward the product for Steam cut. It is larger than Epic's cut.

Product needed Epic money. Release on Steam would have meant a worse product.
--
Backlog:0
ChienAboyeur is offline

ChienAboyeur

SasqWatch

#19

Join Date: Mar 2011
Posts: 6,025
Mentioned: 16 Post(s)

Default 

December 6th, 2019, 21:25
Originally Posted by ChienAboyeur View Post
No.

The result of two centuries plus of institutionalized double standard.

Involved users are users who buy the product. Buying or using Steam for another product does not channel resources towards this product.

A Steam release will not have channelled as much resources toward the product for Steam cut. It is larger than Epic's cut.

Product needed Epic money. Release on Steam would have meant a worse product.
This assumes you know how much of that extra money went toward the product and how much of it went toward their pockets.
sakichop is offline

sakichop

SasqWatch
Original Sin Donor

#20

Join Date: Feb 2011
Posts: 5,039
Mentioned: 22 Post(s)
RPGWatch Forums » Comments » News Comments » Phoenix Point - Video Review
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:20.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch