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September 26th, 2019, 14:28
Solasta: Crown of the Magister is 100% funded!

You did it, 100% Funded! Stretch Goals start now!

You people are fantastic! We reached 100%!

Thank you, thank you from the bottom of our heart. From the very start of the project, we poured the passion we had for Tabletop RPGs into Solasta: Crown of the Magister. We stayed in the dark for some time, turning a prototype into a real, solid and beautiful game - followed by working on a public Demo.

During that time, there is one question that's always in the back of every game developer's head - will players like it? Then we went to Gen Con this summer with the first version of the playable Demo, and the tabletop crowd loved it. We went to Gamescom, and the journalists loved it. We went to Pax West, and the video game community loved it.

Finally, we went to Kickstarter and you guys loved it. It's thanks to every last one of you that we're funded today, and that we'll be able to expand beyond the initial scope of the game. As promised, these $200,000 will go towards many things, the most important being more content!
Stretch Goals will be gradually revealed as we reach more and more of them!

The first Stretch Goal is the New Background: Lawkeeper!
You have an instinct for spotting trouble and the force of personality to nip it in the bud. As a deputy, you learned how to spot a lie and how to discourage a troublemaker with nothing but a cold-eyed stare. And if keeping the peace and protecting the innocent requires you to break a few heads, you're ready. After some time working in law enforcement in the Principality of Masgarth, you discovered that dealing with petty criminals on a daily basis wasn't enough for you, and you left for a different life - one of travel and discovery, hoping that your experience and personal qualities would serve you well.

The second Stretch Goal is the New Feature: Party Banter!
Part of the fun of Tabletop RPGs is the "friendly" and "wholesome" remarks from your companions when you roll the dice - even more so when you fail repeatedly. It just wouldn't have the same charm without these jabs and sarcastic comments now, would it?

Well, worry not - you will now be able to experience this in Solasta: Crown of the Magister as well! The kind Cleric that encourages you to do better next time, the wholesome Paladin who tells you not to give up… Or the Rogue who simply laughs at you and tell you how much you suck. It's always the Rogue. Why is it always the Rogue.

The third Stretch Goal is… Thought I would tell you? You'll see soon enough!

As a reminder, the Paladin is already unlocked from reaching 100% of the Campaign Goal.
Thanks Henriquejr and Purpleblob!



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September 26th, 2019, 15:34
Oh by the way folks, we're holding an AMA (Ask Me Anything) on Reddit right now if you're interested. I'll be joined by our Creative Director and our Gameplay/Narrative Director: https://www.reddit.com/r/Games/comme…developers_of/
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September 26th, 2019, 17:29
I don't really have a question, just a comment. I think every stretch goal should be a new class, as the minimal list of only 4 (think I read a paladin was added for 5) seems to me to be the biggest shortcoming. A party of only 4 is a big shortcoming, too, in my view, but I understand how a larger party size could not be added so easily.
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September 26th, 2019, 18:18
I agree about the number of classes. 4 or 6 in the party is not important to me, but yes, more classes to choose from would be fine. Because then it's more likely that I find a class I really want to play.

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September 26th, 2019, 18:41
You know you want to…
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September 26th, 2019, 22:33
Grats to them, I hope it turns out to be as good as it looks. I checked some videos and screens and while I'm not into crowdfunding, there's a good chance I'll be buying it when it releases.
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September 27th, 2019, 15:15
Originally Posted by Capt. Huggy Face View Post
I don't really have a question, just a comment. I think every stretch goal should be a new class, as the minimal list of only 4 (think I read a paladin was added for 5) seems to me to be the biggest shortcoming. A party of only 4 is a big shortcoming, too, in my view, but I understand how a larger party size could not be added so easily.
I agree wholeheartedly that more classes should be implemented, while some classes would require a lot of work (such as the druid who has a lot of unique spells, shapeshifting, and an animal companion), there are certainly classes which would be easier to implement and give players a little more choice.
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September 27th, 2019, 19:07
Their budget is going to be pretty tight on this. The fewer stretch goals the better. They can always work on an expansion later.
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