skavenhorde
Little BRO Rat
Georg Zoeller has released a hotfix that deals with Dexterity, bows and daggers. This is a much needed fix in the game if you would like your characters to use ranged weapons:
More information.Experimental hot fix for the following issues:
*Daggers now get the shared damage bonus from Dexterity and Strength as intended, not just Strength alone.
*Ranged Weapon hit rate increased.
*Bow range has been increased by 10m on all ranged weapons (not staff), reducing the penalties for ranged shots in most most combat scenarios.
*All bows and crossbows now grant a +5 inherit Attack bonus. Note that this bonus is shown on the weapon, it does not factor into the characters Attack displayed score on the character sheet.
*Short bow being useless.
*Short bows now get full attribute bonus from Dexterity instead of shared from Strength. This makes them a natural choice for Dexterity focused character builds.
*Base Armor Penetration for Shortbows has been increased by 1.
*Ranged weapon damage has been increased:
*Damage range on all ranged weapons has been increase from 150% to 160%.
*Critical chance bonus on all ranged weapons has been increased by 4%.
*Damage bonus from attributes has been increased from 100% to 100/105% for bows and 110% for crossbows.
You can read more details about these issues in this Forum Post 1) on the BioWare forums.